Struct physx_sys::PxSolverContactDesc
source · #[repr(C)]pub struct PxSolverContactDesc {Show 30 fields
pub invMassScales: PxConstraintInvMassScale,
pub desc: *mut PxSolverConstraintDesc,
pub body0: *const PxSolverBody,
pub body1: *const PxSolverBody,
pub data0: *const PxSolverBodyData,
pub data1: *const PxSolverBodyData,
pub bodyFrame0: PxTransform,
pub bodyFrame1: PxTransform,
pub bodyState0: BodyState,
pub bodyState1: BodyState,
pub shapeInteraction: *mut c_void,
pub contacts: *mut PxContactPoint,
pub numContacts: u32,
pub hasMaxImpulse: bool,
pub disableStrongFriction: bool,
pub hasForceThresholds: bool,
pub structgen_pad0: [u8; 1],
pub restDistance: f32,
pub maxCCDSeparation: f32,
pub frictionPtr: *mut u8,
pub frictionCount: u8,
pub structgen_pad1: [u8; 7],
pub contactForces: *mut f32,
pub startFrictionPatchIndex: u32,
pub numFrictionPatches: u32,
pub startContactPatchIndex: u32,
pub numContactPatches: u16,
pub axisConstraintCount: u16,
pub offsetSlop: f32,
pub structgen_pad2: [u8; 12],
}
Fields§
§invMassScales: PxConstraintInvMassScale
§desc: *mut PxSolverConstraintDesc
§body0: *const PxSolverBody
§body1: *const PxSolverBody
§data0: *const PxSolverBodyData
§data1: *const PxSolverBodyData
§bodyFrame0: PxTransform
§bodyFrame1: PxTransform
§bodyState0: BodyState
§bodyState1: BodyState
§shapeInteraction: *mut c_void
§contacts: *mut PxContactPoint
§numContacts: u32
§hasMaxImpulse: bool
§disableStrongFriction: bool
§hasForceThresholds: bool
§structgen_pad0: [u8; 1]
§restDistance: f32
§maxCCDSeparation: f32
§frictionPtr: *mut u8
§frictionCount: u8
§structgen_pad1: [u8; 7]
§contactForces: *mut f32
§startFrictionPatchIndex: u32
§numFrictionPatches: u32
§startContactPatchIndex: u32
§numContactPatches: u16
§axisConstraintCount: u16
§offsetSlop: f32
§structgen_pad2: [u8; 12]
Trait Implementations§
source§impl Clone for PxSolverContactDesc
impl Clone for PxSolverContactDesc
source§fn clone(&self) -> PxSolverContactDesc
fn clone(&self) -> PxSolverContactDesc
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more