Function physx_sys::PxShape_setSimulationFilterData_mut
source · pub unsafe extern "C" fn PxShape_setSimulationFilterData_mut(
self_: *mut PxShape,
data: *const PxFilterData
)
Expand description
Sets the user definable collision filter data.
Sleeping: Does wake up the actor if the filter data change causes a formerly suppressed collision pair to be enabled.
Default: (0,0,0,0)