Function physx_sys::PxAggregate_removeArticulation_mut
source · pub unsafe extern "C" fn PxAggregate_removeArticulation_mut(
self_: *mut PxAggregate,
articulation: *mut PxArticulationReducedCoordinate
) -> bool
Expand description
Removes an articulation from the aggregate object.
A warning is output if the incoming articulation does not belong to the aggregate. Otherwise the articulation is
removed from the aggregate. If the aggregate belongs to a scene, the articulation is reinserted in that
scene. If you intend to delete the articulation, it is best to call PxArticulationReducedCoordinate::release
directly. That way
the articulation will be automatically removed from its aggregate (if any) and not reinserted in a scene.