#[repr(i32)]
pub enum PxDynamicTreeSecondaryPruner {
    None,
    Bucket,
    Incremental,
    Bvh,
    Last,
}
Expand description

Secondary pruning structure used for newly added objects in dynamic trees.

Dynamic trees (PxPruningStructureType::eDYNAMIC_AABB_TREE) are slowly rebuilt over several frames. A secondary pruning structure holds and manages objects added to the scene while this rebuild is in progress.

eNONE ignores newly added objects. This means that for a number of frames (roughly defined by PxSceneQueryDesc::dynamicTreeRebuildRateHint) newly added objects will be ignored by scene queries. This can be acceptable when streaming large worlds, e.g. when the objects added at the boundaries of the game world don’t immediately need to be visible from scene queries (it would be equivalent to streaming that data in a few frames later). The advantage of this approach is that there is no CPU cost associated with inserting the new objects in the scene query data structures, and no extra runtime cost when performing queries.

eBUCKET uses a structure similar to PxPruningStructureType::eNONE. Insertion is fast but query cost can be high.

eINCREMENTAL uses an incremental AABB-tree, with no direct PxPruningStructureType equivalent. Query time is fast but insertion cost can be high.

eBVH uses a PxBVH structure. This usually offers the best overall performance.

Variants§

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None

no secondary pruner, new objects aren’t visible to SQ for a few frames

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Bucket

bucket-based secondary pruner, faster updates, slower query time

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Incremental

incremental-BVH secondary pruner, faster query time, slower updates

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Bvh

PxBVH-based secondary pruner, good overall performance

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Last

Trait Implementations§

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impl Clone for PxDynamicTreeSecondaryPruner

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fn clone(&self) -> PxDynamicTreeSecondaryPruner

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PxDynamicTreeSecondaryPruner

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq<PxDynamicTreeSecondaryPruner> for PxDynamicTreeSecondaryPruner

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fn eq(&self, other: &PxDynamicTreeSecondaryPruner) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for PxDynamicTreeSecondaryPruner

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impl Eq for PxDynamicTreeSecondaryPruner

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impl StructuralEq for PxDynamicTreeSecondaryPruner

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impl StructuralPartialEq for PxDynamicTreeSecondaryPruner

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.