[−][src]Struct physme::dim2::Manifold
The manifold, representing detailed data on a collision between two RigidBody
s.
Usable as an event.
Fields
body1: Entity
The first entity.
body2: Entity
The second entity.
penetration: f32
The penetration, relative to the second entity.
normal: Vec2
The normal, relative to the second entity.
contacts: SmallVec<[Vec2; 4]>
The contact points of this manifold.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Manifold
impl Send for Manifold
impl Sync for Manifold
impl Unpin for Manifold
impl UnwindSafe for Manifold
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> CloneAny for T where
T: Clone + Any,
T: Clone + Any,
impl<T> Component for T where
T: 'static + Send + Sync,
T: 'static + Send + Sync,
impl<T> Downcast for T where
T: Any,
T: Any,
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
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impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Resource for T where
T: 'static + Send + Sync,
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type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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