[−][src]Struct physme::dim3::Manifold
The manifold, representing detailed data on a collision between two RigidBody
s.
Usable as an event.
Fields
body1: Entity
The first entity.
body2: Entity
The second entity.
penetration: Vec3
The penetration, relative to the second entity.
normals: Vec3
The normals, relative to the second entity.
NOTE: This is not a normalized vector, both its components are always set to either -1 or 1.
pnormal: Vec3
The normal along which pushing should be performed.
NOTE: This is always axis aligned.
contained: [Contained; 2]
Checks whether the entities are contained within the other, per axis.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Manifold
impl Send for Manifold
impl Sync for Manifold
impl Unpin for Manifold
impl UnwindSafe for Manifold
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> CloneAny for T where
T: Clone + Any,
T: Clone + Any,
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T: 'static + Send + Sync,
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
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Should always be Self
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The resulting type after obtaining ownership.
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
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The type returned in the event of a conversion error.
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The type returned in the event of a conversion error.
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