[][src]Struct physme::dim3::Manifold

pub struct Manifold {
    pub body1: Entity,
    pub body2: Entity,
    pub penetration: Vec3,
    pub normals: Vec3,
    pub pnormal: Vec3,
    pub contained: [Contained; 2],
}

The manifold, representing detailed data on a collision between two RigidBodys.

Usable as an event.

Fields

body1: Entity

The first entity.

body2: Entity

The second entity.

penetration: Vec3

The penetration, relative to the second entity.

normals: Vec3

The normals, relative to the second entity.

NOTE: This is not a normalized vector, both its components are always set to either -1 or 1.

pnormal: Vec3

The normal along which pushing should be performed.

NOTE: This is always axis aligned.

contained: [Contained; 2]

Checks whether the entities are contained within the other, per axis.

Trait Implementations

impl Clone for Manifold[src]

impl Copy for Manifold[src]

impl Debug for Manifold[src]

Auto Trait Implementations

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