physics3/
vertex.rs

1use crate::Vector2;
2
3#[derive(Debug, Clone, Copy, PartialEq, PartialOrd, serde::Serialize, serde::Deserialize)]
4#[serde(rename_all = "PascalCase")]
5#[serde(deny_unknown_fields)]
6#[remain::sorted]
7pub struct Vertex {
8  pub acceleration: f64,
9  pub delay: f64,
10  pub mobility: f64,
11  pub position: Vector2,
12  pub radius: f64,
13}