physics3/vertex.rs
1use crate::Vector2;
2
3#[derive(Debug, Clone, Copy, PartialEq, PartialOrd, serde::Serialize, serde::Deserialize)]
4#[serde(rename_all = "PascalCase")]
5#[serde(deny_unknown_fields)]
6#[remain::sorted]
7pub struct Vertex {
8 pub acceleration: f64,
9 pub delay: f64,
10 pub mobility: f64,
11 pub position: Vector2,
12 pub radius: f64,
13}