Expand description
This crate aims at safely wrapping PhysicsFs, a library that implements a virtual file system mainly for moddable videogames. Still WIP.
Structs§
- PhysFs
- This struct doesn’t store any state, his sole purpose is to ensure that all PhysicsFs calls are done after calling his init function. Only ine instance of it can exist at any given time. This is because PhysicsFs has a global state so this struct makes sure rust borrowing rules are enforced
- Phys
FsError - Represents an error returned by PhysicsFs
- Phys
FsHandle - A handle to a file opend through PhysicsFs