pub fn polygon_centroid<T>(polygon: &Polygon<T>) -> Point<T, T>Expand description
Computes the centroid (geometric center) of a polygon
The centroid is the arithmetic mean of all vertex positions:
$$\bar{x} = \frac{1}{n}\sum_{i=1}^{n} x_i,\qquad \bar{y} = \frac{1}{n}\sum_{i=1}^{n} y_i$$
§Arguments
polygon- The polygon
§Returns
The centroid point of the polygon
§Examples
use physdes::{Point, algorithms::polygon_centroid};
use physdes::Polygon;
let points = vec![
Point::new(0, 0),
Point::new(4, 0),
Point::new(4, 3),
];
let polygon = Polygon::new(&points);
let centroid = polygon_centroid(&polygon);
// For a triangle, centroid is at the average of vertices