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// Copyright (c) 2022 PHPER Framework Team
// PHPER is licensed under Mulan PSL v2.
// You can use this software according to the terms and conditions of the Mulan
// PSL v2. You may obtain a copy of Mulan PSL v2 at:
// http://license.coscl.org.cn/MulanPSL2
// THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY
// KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// NON-INFRINGEMENT, MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
// See the Mulan PSL v2 for more details.
//! Apis relate to [zend_class_entry](crate::sys::zend_class_entry).
use crate::{
arrays::ZArr,
errors::{ClassNotFoundError, InitializeObjectError, Throwable},
functions::{Function, FunctionEntry, Method, MethodEntity},
objects::{StateObj, StateObject, ZObject},
strings::ZStr,
sys::*,
types::Scalar,
utils::ensure_end_with_zero,
values::ZVal,
};
use std::{
any::Any,
borrow::ToOwned,
convert::TryInto,
ffi::{c_void, CString},
fmt::Debug,
marker::PhantomData,
mem::{size_of, zeroed, ManuallyDrop},
os::raw::c_int,
ptr::null_mut,
rc::Rc,
slice,
sync::atomic::{AtomicPtr, Ordering},
};
/// Predefined interface `Iterator`.
#[inline]
pub fn iterator_class<'a>() -> &'a ClassEntry {
unsafe { ClassEntry::from_ptr(zend_ce_iterator) }
}
/// Predefined interface `ArrayAccess`.
#[inline]
pub fn array_access_class<'a>() -> &'a ClassEntry {
unsafe { ClassEntry::from_ptr(zend_ce_arrayaccess) }
}
/// Wrapper of [zend_class_entry](crate::sys::zend_class_entry).
#[repr(transparent)]
pub struct ClassEntry {
inner: zend_class_entry,
_p: PhantomData<*mut ()>,
}
impl ClassEntry {
/// Wraps a raw pointer.
///
/// # Safety
///
/// Create from raw pointer.
///
/// # Panics
///
/// Panics if pointer is null.
#[inline]
pub unsafe fn from_ptr<'a>(ptr: *const zend_class_entry) -> &'a Self {
(ptr as *const Self).as_ref().expect("ptr should't be null")
}
/// Wraps a raw pointer, return None if pointer is null.
///
/// # Safety
///
/// Create from raw pointer.
#[inline]
pub unsafe fn try_from_ptr<'a>(ptr: *const zend_class_entry) -> Option<&'a Self> {
(ptr as *const Self).as_ref()
}
/// Wraps a raw pointer.
///
/// # Safety
///
/// Create from raw pointer.
///
/// # Panics
///
/// Panics if pointer is null.
#[inline]
pub unsafe fn from_mut_ptr<'a>(ptr: *mut zend_class_entry) -> &'a mut Self {
(ptr as *mut Self).as_mut().expect("ptr should't be null")
}
/// Wraps a raw pointer, return None if pointer is null.
///
/// # Safety
///
/// Create from raw pointer.
#[inline]
pub unsafe fn try_from_mut_ptr<'a>(ptr: *mut zend_class_entry) -> Option<&'a mut Self> {
(ptr as *mut Self).as_mut()
}
/// Returns a raw pointer wrapped.
pub const fn as_ptr(&self) -> *const zend_class_entry {
&self.inner
}
/// Returns a raw pointer wrapped.
#[inline]
pub fn as_mut_ptr(&mut self) -> *mut zend_class_entry {
&mut self.inner
}
/// Create reference from global class name.
///
/// # Examples
///
/// ```no_run
/// use phper::classes::ClassEntry;
///
/// let std_class = ClassEntry::from_globals("stdClass").unwrap();
/// let _obj = std_class.new_object([]).unwrap();
/// ```
pub fn from_globals(class_name: impl AsRef<str>) -> crate::Result<&'static Self> {
let name = class_name.as_ref();
let ptr: *mut Self = find_global_class_entry_ptr(name).cast();
unsafe {
ptr.as_ref().ok_or_else(|| {
crate::Error::ClassNotFound(ClassNotFoundError::new(name.to_string()))
})
}
}
/// Create the object from class and call `__construct` with arguments.
///
/// If the `__construct` is private, or protected and the called scope isn't
/// parent class, it will throw PHP Error.
pub fn new_object(&self, arguments: impl AsMut<[ZVal]>) -> crate::Result<ZObject> {
let mut object = self.init_object()?;
object.call_construct(arguments)?;
Ok(object)
}
/// Create the object from class, without calling `__construct`.
///
/// **Be careful when `__construct` is necessary.**
pub fn init_object(&self) -> crate::Result<ZObject> {
unsafe {
let ptr = self.as_ptr() as *mut _;
let mut val = ZVal::default();
if !phper_object_init_ex(val.as_mut_ptr(), ptr) {
Err(InitializeObjectError::new(self.get_name().to_str()?.to_owned()).into())
} else {
// Can't drop val here! Otherwise the object will be dropped too (wasting me a
// day of debugging time here).
let mut val = ManuallyDrop::new(val);
let ptr = phper_z_obj_p(val.as_mut_ptr());
Ok(ZObject::from_raw(ptr))
}
}
}
/// Get the class name.
pub fn get_name(&self) -> &ZStr {
unsafe { ZStr::from_ptr(self.inner.name) }
}
/// Detect if the method is exists in class.
pub fn has_method(&self, method_name: &str) -> bool {
unsafe {
let function_table = ZArr::from_ptr(&self.inner.function_table);
function_table.exists(method_name)
}
}
/// Detect if the class is instance of parent class.
pub fn is_instance_of(&self, parent: &ClassEntry) -> bool {
unsafe { phper_instanceof_function(self.as_ptr(), parent.as_ptr()) }
}
}
impl Debug for ClassEntry {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_tuple("ClassEntry")
.field(&self.get_name().to_c_str())
.finish()
}
}
#[allow(clippy::useless_conversion)]
fn find_global_class_entry_ptr(name: impl AsRef<str>) -> *mut zend_class_entry {
let name = name.as_ref();
let name = name.to_lowercase();
unsafe {
phper_zend_hash_str_find_ptr(
compiler_globals.class_table,
name.as_ptr().cast(),
name.len().try_into().unwrap(),
)
.cast()
}
}
/// The [StaticStateClass] holds
/// [zend_class_entry](crate::sys::zend_class_entry) and inner state, always as
/// the static variable, and then be bind to [ClassEntity].
///
/// When the class registered (module initialized), the [StaticStateClass] will
/// be initialized, so you can use the [StaticStateClass] to new stateful
/// object, etc.
///
/// So, You shouldn't use [StaticStateClass] in `module_init` stage, because it
/// hasn't initialized.
///
/// # Examples
///
/// ```rust
/// use phper::classes::{ClassEntity, StaticStateClass};
///
/// pub static FOO_CLASS: StaticStateClass<FooState> = StaticStateClass::null();
///
/// #[derive(Default)]
/// pub struct FooState;
///
/// fn make_foo_class() -> ClassEntity<FooState> {
/// let mut class = ClassEntity::new_with_default_state_constructor("Foo");
/// class.bind(&FOO_CLASS);
/// class
/// }
/// ```
#[repr(transparent)]
pub struct StaticStateClass<T> {
inner: AtomicPtr<zend_class_entry>,
_p: PhantomData<T>,
}
impl<T> StaticStateClass<T> {
/// Create empty [StaticStateClass], with null
/// [zend_class_entry](crate::sys::zend_class_entry).
pub const fn null() -> Self {
Self {
inner: AtomicPtr::new(null_mut()),
_p: PhantomData,
}
}
fn bind(&'static self, ptr: *mut zend_class_entry) {
self.inner.store(ptr, Ordering::Relaxed);
}
/// Converts to class entry.
pub fn as_class_entry(&'static self) -> &'static ClassEntry {
unsafe { ClassEntry::from_mut_ptr(self.inner.load(Ordering::Relaxed)) }
}
/// Create the object from class and call `__construct` with arguments.
///
/// If the `__construct` is private, or protected and the called scope isn't
/// parent class, it will throw PHP Error.
pub fn new_object(
&'static self, arguments: impl AsMut<[ZVal]>,
) -> crate::Result<StateObject<T>> {
self.as_class_entry()
.new_object(arguments)
.map(ZObject::into_raw)
.map(StateObject::<T>::from_raw_object)
}
/// Create the object from class, without calling `__construct`.
///
/// **Be careful when `__construct` is necessary.**
pub fn init_object(&'static self) -> crate::Result<StateObject<T>> {
self.as_class_entry()
.init_object()
.map(ZObject::into_raw)
.map(StateObject::<T>::from_raw_object)
}
}
unsafe impl<T> Sync for StaticStateClass<T> {}
/// The [StaticInterface] holds
/// [zend_class_entry](crate::sys::zend_class_entry), always as the static
/// variable, and then be bind to [InterfaceEntity].
///
/// When the interface registered (module initialized), the [StaticInterface]
/// will be initialized.
///
/// So, You shouldn't use [StaticInterface] in `module_init` stage, because it
/// hasn't initialized.
///
/// # Examples
///
/// ```rust
/// use phper::classes::{InterfaceEntity, StaticInterface};
///
/// pub static FOO_INTERFACE: StaticInterface = StaticInterface::null();
///
/// fn make_foo_interface() -> InterfaceEntity {
/// let mut interface = InterfaceEntity::new("Foo");
/// interface.bind(&FOO_INTERFACE);
/// interface
/// }
/// ```
#[repr(transparent)]
pub struct StaticInterface {
inner: AtomicPtr<zend_class_entry>,
}
impl StaticInterface {
/// Create empty [StaticInterface], with null
/// [zend_class_entry](crate::sys::zend_class_entry).
pub const fn null() -> Self {
Self {
inner: AtomicPtr::new(null_mut()),
}
}
fn bind(&'static self, ptr: *mut zend_class_entry) {
self.inner.store(ptr, Ordering::Relaxed);
}
/// Converts to class entry.
pub fn as_class_entry(&'static self) -> &'static ClassEntry {
unsafe { ClassEntry::from_mut_ptr(self.inner.load(Ordering::Relaxed)) }
}
}
pub(crate) type StateConstructor = dyn Fn() -> *mut dyn Any;
pub(crate) type StateCloner = dyn Fn(*const dyn Any) -> *mut dyn Any;
/// Builder for registering class.
///
/// `<T>` means the type of holding state.
///
/// *It is a common practice for PHP extensions to use PHP objects to package
/// third-party resources.*
pub struct ClassEntity<T: 'static> {
class_name: CString,
state_constructor: Rc<StateConstructor>,
method_entities: Vec<MethodEntity>,
property_entities: Vec<PropertyEntity>,
parent: Option<Box<dyn Fn() -> &'static ClassEntry>>,
interfaces: Vec<Box<dyn Fn() -> &'static ClassEntry>>,
bind_class: Option<&'static StaticStateClass<T>>,
state_cloner: Option<Rc<StateCloner>>,
_p: PhantomData<(*mut (), T)>,
}
impl ClassEntity<()> {
/// Construct a new `ClassEntity` with class name, do not own state.
pub fn new(class_name: impl Into<String>) -> Self {
Self::new_with_state_constructor(class_name, || ())
}
}
impl<T: Default + 'static> ClassEntity<T> {
/// Construct a new `ClassEntity` with class name and default state
/// constructor.
pub fn new_with_default_state_constructor(class_name: impl Into<String>) -> Self {
Self::new_with_state_constructor(class_name, Default::default)
}
}
impl<T: 'static> ClassEntity<T> {
/// Construct a new `ClassEntity` with class name and the constructor to
/// build state.
pub fn new_with_state_constructor(
class_name: impl Into<String>, state_constructor: impl Fn() -> T + 'static,
) -> Self {
Self {
class_name: ensure_end_with_zero(class_name),
state_constructor: Rc::new(move || {
let state = state_constructor();
let boxed = Box::new(state) as Box<dyn Any>;
Box::into_raw(boxed)
}),
method_entities: Vec::new(),
property_entities: Vec::new(),
parent: None,
interfaces: Vec::new(),
bind_class: None,
state_cloner: None,
_p: PhantomData,
}
}
/// Add member method to class, with visibility and method handler.
pub fn add_method<F, Z, E>(
&mut self, name: impl Into<String>, vis: Visibility, handler: F,
) -> &mut MethodEntity
where
F: Fn(&mut StateObj<T>, &mut [ZVal]) -> Result<Z, E> + 'static,
Z: Into<ZVal> + 'static,
E: Throwable + 'static,
{
self.method_entities.push(MethodEntity::new(
name,
Some(Rc::new(Method::new(handler))),
vis,
));
self.method_entities.last_mut().unwrap()
}
/// Add static method to class, with visibility and method handler.
pub fn add_static_method<F, Z, E>(
&mut self, name: impl Into<String>, vis: Visibility, handler: F,
) -> &mut MethodEntity
where
F: Fn(&mut [ZVal]) -> Result<Z, E> + 'static,
Z: Into<ZVal> + 'static,
E: Throwable + 'static,
{
let mut entity = MethodEntity::new(name, Some(Rc::new(Function::new(handler))), vis);
entity.set_vis_static();
self.method_entities.push(entity);
self.method_entities.last_mut().unwrap()
}
/// Add abstract method to class, with visibility (shouldn't be private).
pub fn add_abstract_method(
&mut self, name: impl Into<String>, vis: Visibility,
) -> &mut MethodEntity {
let mut entity = MethodEntity::new(name, None, vis);
entity.set_vis_abstract();
self.method_entities.push(entity);
self.method_entities.last_mut().unwrap()
}
/// Declare property.
///
/// The argument `value` should be `Copy` because 'zend_declare_property'
/// receive only scalar zval , otherwise will report fatal error:
/// "Internal zvals cannot be refcounted".
pub fn add_property(
&mut self, name: impl Into<String>, visibility: Visibility, value: impl Into<Scalar>,
) {
self.property_entities
.push(PropertyEntity::new(name, visibility, value));
}
/// Register class to `extends` the parent class.
///
/// *Because in the `MINIT` phase, the class starts to register, so the*
/// *closure is used to return the `ClassEntry` to delay the acquisition of*
/// *the class.*
///
/// # Examples
///
/// ```no_run
/// use phper::classes::{ClassEntity, ClassEntry};
///
/// let mut class = ClassEntity::new("MyException");
/// class.extends(|| ClassEntry::from_globals("Exception").unwrap());
/// ```
pub fn extends(&mut self, parent: impl Fn() -> &'static ClassEntry + 'static) {
self.parent = Some(Box::new(parent));
}
/// Register class to `implements` the interface, due to the class can
/// implement multi interface, so this method can be called multi time.
///
/// *Because in the `MINIT` phase, the class starts to register, so the*
/// *closure is used to return the `ClassEntry` to delay the acquisition of*
/// *the class.*
///
/// # Examples
///
/// ```no_run
/// use phper::classes::{ClassEntity, ClassEntry};
///
/// let mut class = ClassEntity::new("MyClass");
/// class.implements(|| ClassEntry::from_globals("Stringable").unwrap());
///
/// // Here you have to the implement the method `__toString()` in `Stringable`
/// // for `MyClass`, otherwise `MyClass` will become abstract class.
/// // ...
/// ```
pub fn implements(&mut self, interface: impl Fn() -> &'static ClassEntry + 'static) {
self.interfaces.push(Box::new(interface));
}
/// Bind to static [StaticStateClass].
///
/// When the class registered, the [StaticStateClass] will be initialized,
/// so you can use the [StaticStateClass] to new stateful object, etc.
pub fn bind(&mut self, cls: &'static StaticStateClass<T>) {
self.bind_class = Some(cls);
}
/// Add the state clone function, called when cloning PHP object.
///
/// By default, the object registered by `phper` is uncloneable, if you
/// clone the object in PHP like this:
///
/// ```php
/// $foo = new Foo();
/// $foo2 = clone $foo;
/// ```
///
/// Will throw the Error: `Uncaught Error: Trying to clone an uncloneable
/// object of class Foo`.
///
/// And then, if you want the object to be cloneable, you should register
/// the state clone method for the class.
///
/// # Examples
///
/// ```
/// use phper::classes::ClassEntity;
///
/// fn make_foo_class() -> ClassEntity<i64> {
/// let mut class = ClassEntity::new_with_state_constructor("Foo", || 123456);
/// class.state_cloner(Clone::clone);
/// class
/// }
/// ```
pub fn state_cloner(&mut self, clone_fn: impl Fn(&T) -> T + 'static) {
self.state_cloner = Some(Rc::new(move |src| {
let src = unsafe {
src.as_ref()
.unwrap()
.downcast_ref::<T>()
.expect("cast Any to T failed")
};
let dest = clone_fn(src);
let boxed = Box::new(dest) as Box<dyn Any>;
Box::into_raw(boxed)
}));
}
#[allow(clippy::useless_conversion)]
pub(crate) unsafe fn init(&self) -> *mut zend_class_entry {
let parent: *mut zend_class_entry = self
.parent
.as_ref()
.map(|parent| parent())
.map(|entry| entry.as_ptr() as *mut _)
.unwrap_or(null_mut());
let class_ce = phper_init_class_entry_ex(
self.class_name.as_ptr().cast(),
self.class_name.as_bytes().len().try_into().unwrap(),
self.function_entries(),
Some(class_init_handler),
parent.cast(),
);
if let Some(bind_class) = self.bind_class {
bind_class.bind(class_ce);
}
for interface in &self.interfaces {
let interface_ce = interface().as_ptr();
zend_class_implements(class_ce, 1, interface_ce);
}
*phper_get_create_object(class_ce) = Some(create_object);
class_ce
}
pub(crate) unsafe fn declare_properties(&self, ce: *mut zend_class_entry) {
for property in &self.property_entities {
property.declare(ce);
}
}
unsafe fn function_entries(&self) -> *const zend_function_entry {
let mut methods = self
.method_entities
.iter()
.map(|method| FunctionEntry::from_method_entity(method))
.collect::<Vec<_>>();
methods.push(zeroed::<zend_function_entry>());
// Store the state constructor pointer to zend_class_entry.
methods.push(self.take_state_constructor_into_function_entry());
// Store the state cloner pointer to zend_class_entry.
methods.push(self.take_state_cloner_into_function_entry());
Box::into_raw(methods.into_boxed_slice()).cast()
}
unsafe fn take_state_constructor_into_function_entry(&self) -> zend_function_entry {
let mut entry = zeroed::<zend_function_entry>();
let ptr = &mut entry as *mut _ as *mut *const StateConstructor;
let state_constructor = Rc::into_raw(self.state_constructor.clone());
ptr.write(state_constructor);
entry
}
unsafe fn take_state_cloner_into_function_entry(&self) -> zend_function_entry {
let mut entry = zeroed::<zend_function_entry>();
let ptr = &mut entry as *mut _ as *mut *const StateCloner;
if let Some(state_cloner) = &self.state_cloner {
let state_constructor = Rc::into_raw(state_cloner.clone());
ptr.write(state_constructor);
}
entry
}
}
unsafe extern "C" fn class_init_handler(
class_ce: *mut zend_class_entry, argument: *mut c_void,
) -> *mut zend_class_entry {
let parent = argument as *mut zend_class_entry;
if parent.is_null() {
zend_register_internal_class(class_ce)
} else {
zend_register_internal_class_ex(class_ce, parent)
}
}
/// Builder for registering interface.
pub struct InterfaceEntity {
interface_name: CString,
method_entities: Vec<MethodEntity>,
extends: Vec<Box<dyn Fn() -> &'static ClassEntry>>,
bind_interface: Option<&'static StaticInterface>,
}
impl InterfaceEntity {
/// Construct a new `InterfaceEntity` with interface name.
pub fn new(interface_name: impl Into<String>) -> Self {
Self {
interface_name: ensure_end_with_zero(interface_name.into()),
method_entities: Vec::new(),
extends: Vec::new(),
bind_interface: None,
}
}
/// Add member method to interface, with mandatory visibility public
/// abstract.
pub fn add_method(&mut self, name: impl Into<String>) -> &mut MethodEntity {
let mut entity = MethodEntity::new(name, None, Visibility::Public);
entity.set_vis_abstract();
self.method_entities.push(entity);
self.method_entities.last_mut().unwrap()
}
/// Register interface to `extends` the interfaces, due to the interface can
/// extends multi interface, so this method can be called multi time.
///
/// *Because in the `MINIT` phase, the class starts to register, so the*
/// *closure is used to return the `ClassEntry` to delay the acquisition of*
/// *the class.*
///
/// # Examples
///
/// ```no_run
/// use phper::classes::{ClassEntry, InterfaceEntity};
///
/// let mut interface = InterfaceEntity::new("MyInterface");
/// interface.extends(|| ClassEntry::from_globals("Stringable").unwrap());
/// ```
pub fn extends(&mut self, interface: impl Fn() -> &'static ClassEntry + 'static) {
self.extends.push(Box::new(interface));
}
/// Bind to static [StaticInterface].
///
/// When the interface registered, the [StaticInterface] will be
/// initialized, so you can use the [StaticInterface] to be implemented
/// by other class.
pub fn bind(&mut self, i: &'static StaticInterface) {
self.bind_interface = Some(i);
}
#[allow(clippy::useless_conversion)]
pub(crate) unsafe fn init(&self) -> *mut zend_class_entry {
let class_ce = phper_init_class_entry_ex(
self.interface_name.as_ptr().cast(),
self.interface_name.as_bytes().len().try_into().unwrap(),
self.function_entries(),
Some(interface_init_handler),
null_mut(),
);
if let Some(bind_interface) = self.bind_interface {
bind_interface.bind(class_ce);
}
for interface in &self.extends {
let interface_ce = interface().as_ptr();
zend_class_implements(class_ce, 1, interface_ce);
}
class_ce
}
unsafe fn function_entries(&self) -> *const zend_function_entry {
let mut methods = self
.method_entities
.iter()
.map(|method| FunctionEntry::from_method_entity(method))
.collect::<Vec<_>>();
methods.push(zeroed::<zend_function_entry>());
Box::into_raw(methods.into_boxed_slice()).cast()
}
}
unsafe extern "C" fn interface_init_handler(
class_ce: *mut zend_class_entry, _argument: *mut c_void,
) -> *mut zend_class_entry {
zend_register_internal_interface(class_ce)
}
/// Builder for declare class property.
struct PropertyEntity {
name: String,
visibility: Visibility,
value: Scalar,
}
impl PropertyEntity {
fn new(name: impl Into<String>, visibility: Visibility, value: impl Into<Scalar>) -> Self {
Self {
name: name.into(),
visibility,
value: value.into(),
}
}
#[allow(clippy::useless_conversion)]
pub(crate) fn declare(&self, ce: *mut zend_class_entry) {
let name = self.name.as_ptr().cast();
let name_length = self.name.len().try_into().unwrap();
let access_type = self.visibility as u32 as i32;
unsafe {
match &self.value {
Scalar::Null => {
zend_declare_property_null(ce, name, name_length, access_type);
}
Scalar::Bool(b) => {
zend_declare_property_bool(ce, name, name_length, *b as zend_long, access_type);
}
Scalar::I64(i) => {
zend_declare_property_long(ce, name, name_length, *i, access_type);
}
Scalar::F64(f) => {
zend_declare_property_double(ce, name, name_length, *f, access_type);
}
Scalar::String(s) => {
// If the `ce` is `ZEND_INTERNAL_CLASS`, then the `zend_string` is allocated
// as persistent.
zend_declare_property_stringl(
ce,
name,
name_length,
s.as_ptr().cast(),
s.len().try_into().unwrap(),
access_type,
);
}
Scalar::Bytes(b) => {
zend_declare_property_stringl(
ce,
name,
name_length,
b.as_ptr().cast(),
b.len().try_into().unwrap(),
access_type,
);
}
}
}
}
}
/// Visibility of class properties and methods.
#[repr(u32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Default)]
pub enum Visibility {
/// Public.
#[default]
Public = ZEND_ACC_PUBLIC,
/// Protected.
Protected = ZEND_ACC_PROTECTED,
/// Private.
Private = ZEND_ACC_PRIVATE,
}
/// Raw visibility flag.
pub(crate) type RawVisibility = u32;
#[allow(clippy::useless_conversion)]
unsafe extern "C" fn create_object(ce: *mut zend_class_entry) -> *mut zend_object {
// Alloc more memory size to store state data.
let state_object = phper_zend_object_alloc(size_of::<StateObj<()>>().try_into().unwrap(), ce);
let state_object = StateObj::<()>::from_mut_ptr(state_object);
// Find the hack elements hidden behind null builtin_function.
let mut func_ptr = (*ce).info.internal.builtin_functions;
while !(*func_ptr).fname.is_null() {
func_ptr = func_ptr.offset(1);
}
// Get state constructor.
func_ptr = func_ptr.offset(1);
let state_constructor = func_ptr as *mut *const StateConstructor;
let state_constructor = state_constructor.read().as_ref().unwrap();
// Get state cloner.
func_ptr = func_ptr.offset(1);
let has_state_cloner =
slice::from_raw_parts(func_ptr as *const u8, size_of::<*const StateCloner>())
!= [0u8; size_of::<*const StateCloner>()];
// Common initialize process.
let object = state_object.as_mut_object().as_mut_ptr();
zend_object_std_init(object, ce);
object_properties_init(object, ce);
rebuild_object_properties(object);
// Set handlers
let mut handlers = Box::new(std_object_handlers);
handlers.offset = StateObj::<()>::offset() as c_int;
handlers.free_obj = Some(free_object);
handlers.clone_obj = has_state_cloner.then_some(clone_object);
(*object).handlers = Box::into_raw(handlers);
// Call the state constructor and store the state.
let data = (state_constructor)();
*state_object.as_mut_any_state() = data;
object
}
#[cfg(phper_major_version = "8")]
unsafe extern "C" fn clone_object(object: *mut zend_object) -> *mut zend_object {
clone_object_common(object)
}
#[cfg(phper_major_version = "7")]
unsafe extern "C" fn clone_object(object: *mut zval) -> *mut zend_object {
let object = phper_z_obj_p(object);
clone_object_common(object)
}
#[allow(clippy::useless_conversion)]
unsafe fn clone_object_common(object: *mut zend_object) -> *mut zend_object {
let ce = (*object).ce;
// Alloc more memory size to store state data.
let new_state_object =
phper_zend_object_alloc(size_of::<StateObj<()>>().try_into().unwrap(), ce);
let new_state_object = StateObj::<()>::from_mut_ptr(new_state_object);
// Find the hack elements hidden behind null builtin_function.
let mut func_ptr = (*(*object).ce).info.internal.builtin_functions;
while !(*func_ptr).fname.is_null() {
func_ptr = func_ptr.offset(1);
}
// Get state cloner.
func_ptr = func_ptr.offset(2);
let state_cloner = func_ptr as *mut *const StateCloner;
let state_cloner = state_cloner.read().as_ref().unwrap();
// Initialize and clone members
let new_object = new_state_object.as_mut_object().as_mut_ptr();
zend_object_std_init(new_object, ce);
object_properties_init(new_object, ce);
zend_objects_clone_members(new_object, object);
// Set handlers
(*new_object).handlers = (*object).handlers;
// Call the state cloner and store the state.
let state_object = StateObj::<()>::from_mut_object_ptr(object);
let data = (state_cloner)(*state_object.as_mut_any_state());
*new_state_object.as_mut_any_state() = data;
new_object
}
unsafe extern "C" fn free_object(object: *mut zend_object) {
let state_object = StateObj::<()>::from_mut_object_ptr(object);
// Drop the state.
state_object.drop_state();
// Original destroy call.
zend_object_std_dtor(object);
}