use crate::attribute::AttributeGroup;
use crate::comment::Document;
use crate::data_type::DataType;
use crate::literal::Value;
use crate::modifiers::Modifier;
use crate::modifiers::VisibilityModifier;
use crate::Generator;
use crate::Indentation;
#[derive(Debug)]
pub struct Property {
pub documentation: Option<Document>,
pub attributes: Vec<AttributeGroup>,
pub name: String,
pub data_type: Option<DataType>,
pub default: Option<Value>,
pub modifiers: Vec<Modifier>,
pub visibility: Option<VisibilityModifier>,
}
impl Property {
pub fn new<T: ToString>(name: T) -> Self {
Self {
name: name.to_string(),
data_type: None,
default: None,
modifiers: vec![],
attributes: vec![],
visibility: None,
documentation: None,
}
}
pub fn document(mut self, documentation: Document) -> Self {
self.documentation = Some(documentation);
self
}
pub fn attributes(mut self, attributes: AttributeGroup) -> Self {
self.attributes.push(attributes);
self
}
pub fn typed(mut self, data_type: DataType) -> Self {
self.data_type = Some(data_type);
self
}
pub fn default<T: Into<Value>>(mut self, default: T) -> Self {
self.default = Some(default.into());
self
}
pub fn modifier(mut self, modifier: Modifier) -> Self {
self.modifiers.push(modifier);
self
}
pub fn public(mut self) -> Self {
self.visibility = Some(VisibilityModifier::Public);
self
}
pub fn protected(mut self) -> Self {
self.visibility = Some(VisibilityModifier::Protected);
self
}
pub fn private(mut self) -> Self {
self.visibility = Some(VisibilityModifier::Private);
self
}
pub fn visibility(mut self, visibility: VisibilityModifier) -> Self {
self.visibility = Some(visibility);
self
}
}
impl Generator for Property {
fn generate(&self, indentation: Indentation, level: usize) -> String {
let mut code = indentation.value(level);
if let Some(document) = &self.documentation {
code.push_str(&document.generate(indentation, level));
}
if !self.attributes.is_empty() {
code.push_str(
&self
.attributes
.iter()
.map(|attributes| attributes.generate(indentation, level))
.collect::<Vec<String>>()
.join("\n"),
);
code.push('\n');
}
if let Some(visibility) = &self.visibility {
code.push_str(&format!("{} ", visibility.generate(indentation, level)));
}
for modifier in &self.modifiers {
code.push_str(&format!("{} ", modifier.generate(indentation, level)));
}
if let Some(data_type) = &self.data_type {
code.push_str(&format!("{} ", data_type.generate(indentation, level)));
}
code.push_str(&format!("${}", &self.name));
if let Some(default) = &self.default {
code.push_str(&format!(" = {};\n", default.generate(indentation, level)));
} else {
code.push_str(";\n");
}
code
}
}
impl Generator for Vec<Property> {
fn generate(&self, indentation: Indentation, level: usize) -> String {
let mut code = String::new();
if self.is_empty() {
return code;
}
for property in self.iter() {
code.push_str(property.generate(indentation, level).as_str());
code.push('\n');
}
code
}
}