use crate::attribute::AttributeGroup;
use crate::comment::Document;
use crate::constant::ClassConstant;
use crate::method::Method;
use crate::modifiers::Modifier;
use crate::property::Property;
use crate::usage::Usage;
use crate::Generator;
use crate::Indentation;
#[derive(Debug)]
pub struct Class {
pub documentation: Option<Document>,
pub attributes: Vec<AttributeGroup>,
pub modifiers: Vec<Modifier>,
pub name: String,
pub extends: Option<String>,
pub implements: Vec<String>,
pub usages: Vec<Usage>,
pub constants: Vec<ClassConstant>,
pub properties: Vec<Property>,
pub methods: Vec<Method>,
}
impl Class {
pub fn new<T: ToString>(name: T) -> Self {
Self {
documentation: None,
attributes: vec![],
modifiers: vec![],
name: name.to_string(),
extends: None,
implements: vec![],
usages: vec![],
constants: vec![],
properties: vec![],
methods: vec![],
}
}
pub fn document(mut self, documentation: Document) -> Self {
self.documentation = Some(documentation);
self
}
pub fn attributes(mut self, attributes: AttributeGroup) -> Self {
self.attributes.push(attributes);
self
}
pub fn modifier(mut self, modifier: Modifier) -> Self {
self.modifiers.push(modifier);
self
}
pub fn extends<T: ToString>(mut self, extends: T) -> Self {
self.extends = Some(extends.to_string());
self
}
pub fn implements<T: ToString>(mut self, implements: T) -> Self {
self.implements.push(implements.to_string());
self
}
pub fn using<T: Into<Usage>>(mut self, usage: T) -> Self {
self.usages.push(usage.into());
self
}
pub fn constant<T: Into<ClassConstant>>(mut self, constant: T) -> Self {
self.constants.push(constant.into());
self
}
pub fn property(mut self, property: Property) -> Self {
self.properties.push(property);
self
}
pub fn method(mut self, method: Method) -> Self {
self.methods.push(method);
self
}
}
impl Generator for Class {
fn generate(&self, indentation: Indentation, level: usize) -> String {
let mut code = String::new();
if let Some(documentation) = &self.documentation {
code.push_str(&documentation.generate(indentation, level));
}
for attribute in &self.attributes {
code.push_str(&attribute.generate(indentation, level));
}
for modifier in &self.modifiers {
code.push_str(&format!("{} ", modifier.generate(indentation, level)));
}
code.push_str(&format!("class {}", self.name));
if let Some(extends) = &self.extends {
code.push_str(&format!(" extends {}", extends));
}
if !self.implements.is_empty() {
code.push_str(&format!(
" implements {}",
self.implements
.iter()
.map(|implement| implement.to_string())
.collect::<Vec<String>>()
.join(", ")
));
}
code.push_str("\n{\n");
code.push_str(self.usages.generate(indentation, level + 1).as_str());
code.push_str(self.constants.generate(indentation, level + 1).as_str());
code.push_str(self.properties.generate(indentation, level + 1).as_str());
code.push_str(self.methods.generate(indentation, level + 1).as_str());
code = code.trim_end().to_string();
code.push_str("\n}\n");
code
}
}
impl Generator for Vec<Class> {
fn generate(&self, indentation: Indentation, level: usize) -> String {
let mut code = String::new();
if self.is_empty() {
return code;
}
for class in self {
code.push_str(class.generate(indentation, level).as_str());
code.push('\n');
}
code
}
}