Struct philipshue::hue::SceneModifier [] [src]

pub struct SceneModifier {
    pub name: Option<String>,
    pub lights: Option<Vec<usize>>,
    pub storelightstate: bool,
}

Struct for modifying a scene (renaming, setting lights, updating their state).

Fields

Name to rename the scene to

New IDs of the lights the scene uses

If true, it will update the light states in the scene to the states of the actual lights

Trait Implementations

impl Clone for SceneModifier
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for SceneModifier
[src]

Formats the value using the given formatter.