Available on crate feature
std only.Expand description
0-RTT Session Resumption
Analogous to TLS session tickets / QUIC 0-RTT:
- First connection: a full PQC handshake establishes the session and stores a
ResumptionTicket(server-side) keyed bysession_id. - Later connection: the client presents the ticket’s session id + binder, and
the server can accept 0-RTT early-data folded into the first
ClientHello.
Each ticket is single-use (SessionCache::try_resume / SessionCache::remove
consume it), the anti-replay guarantee for 0-RTT early-data. Forward secrecy of
the post-handshake session always comes from the fresh hybrid KEM run on every
connect — never from the long-lived resumption_secret, which only seeds the
best-effort early-data key.
A bounded LRU cache (default 64 entries, 1-hour lifetime) caps memory — important for constrained / IoT servers.
Structs§
- Resumption
Ticket - Resumption ticket — stored after a successful handshake. Single-use:
SessionCache::try_resumeremoves the ticket on the first lookup, which is the one-shot anti-replay guarantee for 0-RTT early-data (Phase 4.1). - Session
Cache - LRU Session Cache with eviction
Type Aliases§
- Session
Id - Session ID type