pub type ProcessShader = ProcessShader_TO<'static, RBox<()>>;Aliased Type§
#[repr(transparent)]pub struct ProcessShader {
pub obj: RObject<'static, RBox<()>, ProcessShader_Interface, VTable_Prefix<(), RBox<()>>>,
/* private fields */
}Fields§
§obj: RObject<'static, RBox<()>, ProcessShader_Interface, VTable_Prefix<(), RBox<()>>>