Struct pgx_pg_sys::MaterialState
source · [−]#[repr(C)]pub struct MaterialState {
pub ss: ScanState,
pub eflags: c_int,
pub eof_underlying: bool,
pub tuplestorestate: *mut Tuplestorestate,
}
Fields
ss: ScanState
eflags: c_int
eof_underlying: bool
tuplestorestate: *mut Tuplestorestate
Trait Implementations
sourceimpl Clone for MaterialState
impl Clone for MaterialState
sourcefn clone(&self) -> MaterialState
fn clone(&self) -> MaterialState
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for MaterialState
impl Debug for MaterialState
sourceimpl Default for MaterialState
impl Default for MaterialState
sourceimpl Display for MaterialState
impl Display for MaterialState
sourceimpl PgNode for MaterialState
impl PgNode for MaterialState
type NodeType = MaterialState
sourcefn as_node_ptr(&self) -> *mut Self::NodeType
fn as_node_ptr(&self) -> *mut Self::NodeType
Represent this node as a mutable pointer of its type
impl Copy for MaterialState
Auto Trait Implementations
impl RefUnwindSafe for MaterialState
impl !Send for MaterialState
impl !Sync for MaterialState
impl Unpin for MaterialState
impl UnwindSafe for MaterialState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more