pub fn encode_standby_status_update(
applied: Lsn,
client_time_micros: i64,
reply_requested: bool,
) -> Vec<u8> ⓘExpand description
Encode a StandbyStatusUpdate message.
This message reports the client’s replay position to the server. All three LSN fields (write, flush, apply) are set to the same value.
§Arguments
applied- The LSN up to which the client has processed dataclient_time_micros- Client timestamp in microseconds since 2000-01-01reply_requested- If true, server should send a reply (usually false)
§Returns
Raw bytes suitable for sending via CopyData