The various models that Persona offers.
Signature Series - Prototypes made during the first Persona test.
Enterprise units - Secretaries, executive assistants, and office workers.
Close companions of most natures - from Best Friends to Family, and confidants to your ‘girl next door’-style unit.
Entertainers - For night clubs and adult venues.
Anthropomorphic units - All robofoxes welcome.
Security, bodyguards, and stand-ins.
Nursing, in-home support, and lifeguards.
Replacement / Uploaded personalities. Formerly human.
Lawyers and Attourneys.
Homemakers, child rearers, and some limited financial computational functions.
Null units. Includes non-Synthflesh robots.
Alien & monster girls.
Personalized / Prototypes. For one-offs, experiments, or truly custom orders.
Repair and reprogramming specialists.
Sales units, waitresses, and hotel staff (such as receptionists and maids).
Training, testing, and tuning.
Utility, heavy-duty, sanitation, and janitorial bots.
Persona Spike Project (in development)
Experimental one-off designs. Includes pre-transfer ‘units’.
impl StructuralEq for ModelType[src]
impl StructuralPartialEq for ModelType[src]
impl RefUnwindSafe for ModelType
impl UnwindSafe for ModelType
type Owned = T
The resulting type after obtaining ownership.
pub fn clone_into(&self, target: &mut T)[src]
type Error = Infallible
The type returned in the event of a conversion error.