pub struct GlobalStateCreator { /* private fields */ }
Expand description

A creator for global state. This stores user-provided functions that will be invoked to generate global state on the client and the server.

The primary purpose of this is to allow the generation of top-level app state on the server and the client. Notably, this can also be interacted with by plugins.

Implementations

Creates a new instance of this struct.

Adds a function to generate global state at build-time.

Gets the global state at build-time. If no function was registered to this, we’ll return None.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.