Crate perseus_macro
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Perseus
Perseus is a blazingly fast frontend web development framework built in Rust with support for generating page state at build-time, request-time, incrementally, or whatever you’d like! It supports reactivity using Sycamore, and builds on it to provide a fully-fledged framework for developing modern apps.
- 📕 Supports static generation (serving only static resources)
- 🗼 Supports server-side rendering (serving dynamic resources)
- 🔧 Supports revalidation after time and/or with custom logic (updating rendered pages)
- 🛠️ Supports incremental regeneration (build on demand)
- 🏭 Open build matrix (use any rendering strategy with anything else)
- 🖥️ CLI harness that lets you build apps with ease and confidence
- 🌐 Full i18n support out-of-the-box with Fluent
- 🏎 Lighthouse scores of 100 on desktop and over 95 on mobile
- ⚡ Support for hot state reloading (reload your entire app’s state after you make any code changes in development, Perseus is the only framework in the world that can do this, to our knowledge)
What’s it like?
Here’s a taste of Perseus (see the tiny example for more):
use perseus::{Html, PerseusApp, Template};
use sycamore::view;
#[perseus::main(perseus_warp::dflt_server)]
pub fn main<G: Html>() -> PerseusApp<G> {
PerseusApp::new().template(|| {
Template::new("index").template(|cx, _| {
view! { cx,
p { "Hello World!" }
}
})
})
}
Check out the book to learn how to turn that into your next app!
Quick start
If you want to start working with Perseus right away, run the following commands and you’ll have a basic app ready in no time! (Or, more accurately, after Cargo compiles everything…)
cargo install perseus-cli --version 0.4.0-beta.4
perseus new my-app
cd my-app/
perseus serve -w
Then, hop over to http://localhost:8080 and see a placeholder app, in all its glory! If you change some code, that’ll automatically update, reloading the browser all by itself. (This rebuilding might take a while though, see here for how to speed things up.)
Check out our getting started tutorial for more, or head over to out core principles page, which explains the basics of how Perseus works. Enjoy!
Aim
Support every major rendering strategy and provide developers the ability to efficiently create super-fast apps with Rust and a fantastic developer experience!
Motivation
There is a sore lack of Rust frameworks for frontend development that support more than just SPAs and client-side rendering, and so Perseus was born. We need something like NextJS for Wasm. But why stop there?
Contributing
We appreciate all kinds of contributions, check out our contributing guidelines for more information! Also, please be sure to follow our code of conduct.
You can also chat about Perseus on our channel on Sycamore’s Discord server.
License
See LICENSE
.
Features
live-reload
– enables reloading the browser automatically when you make changes to your apphsr
– enables hot state reloading, which reloads the state of your app right before you made code changes in development, allowing you to pick up where you left off
Packages
This is the API documentation for the perseus-macro
package, which manages Perseus’ procedural macros. Note that Perseus mostly uses the book for
documentation, and this should mostly be used as a secondary reference source. You can also find full usage examples here.
Attribute Macros
Annotates functions used for amalgamating build-time and request-time states
to support automatic serialization/deserialization of app state and
client/server division. This supersedes the old autoserde
macro for state
amalgamation functions.
Marks the annotated code as only to be run in the browser. This is the
opposite of (and mutually exclusive with) #[engine]
. This resolves to a
target-gate that makes the annotated code run only on targets that are
wasm32
.
Marks the given function as the browser entrypoint into your app. This is designed for more complex apps that need to manually distinguish between the engine and browser entrypoints.
Annotates functions used for generating paths at build time to support
automatic serialization/deserialization of app state and client/server
division. This supersedes the old autoserde
macro for build paths
functions.
Annotates functions used for generating state at build time to support
automatic serialization/deserialization of app state and client/server
division. This supersedes the old autoserde
macro for build state
functions.
Marks the annotated code as only to be run as part of the engine (the
server, the builder, the exporter, etc.). This resolves to a target-gate
that makes the annotated code run only on targets that are not wasm32
.
Marks the given function as the engine entrypoint into your app. This is designed for more complex apps that need to manually distinguish between the engine and browser entrypoints.
Annotates functions used for generating global state at build time to
support automatic serialization/deserialization of app state and
client/server division. This supersedes the old autoserde
macro for global
build state functions.
Labels a function as a Perseus head function, which is very similar to a
template, but for the HTML metadata in the document <head>
.
Marks the given function as the universal entrypoint into your app. This is
designed for simple use-cases, and the annotated function should return
a PerseusApp
. This will expand into separate main()
functions for both
the browser and engine sides.
This is identical to #[main]
, except it doesn’t require a server
integration, because it sets your app up for exporting only. This is useful
for apps not using server-requiring features (like incremental static
generation and revalidation) that want to avoid bringing in another
dependency on the server-side.
Processes the given struct
to create a reactive version by wrapping each
field in a Signal
. This will generate a new struct
with the given name
and implement a .make_rx()
method on the original that allows turning an
instance of the unreactive struct
into an instance of the reactive one.
Annotates functions used for generating state at request time to support
automatic serialization/deserialization of app state and client/server
division. This supersedes the old autoserde
macro for request state
functions.
Annotates functions used for generating state at build time to support
automatic serialization/deserialization of app state and client/server
division. This supersedes the old autoserde
macro for build state
functions.
Annotates functions used for checking if a template should revalidate and
request-time states to support automatic serialization/deserialization
of app state and client/server division. This supersedes the old autoserde
macro for revalidation determination functions.
Labels a Sycamore component as a Perseus template, turning it into something
that can be easily inserted into the .template()
function, avoiding the
need for you to manually serialize/deserialize things. This should be
provided the name of the Sycamore component (same as given to Sycamore’s
#[component()]
, but without the <G>
).
The new version of #[template]
designed for reactive state. This can
interface automatically with global state, and will automatically provide
Sycamore #[component]
annotations. To use this, you don’t need to provide
anything other than an optional custom type parameter letter (by default,
G
will be used). Unlike with the original macro, this will automatically
handle component names internally.
Marks the given function as a Perseus test. Functions marked with this
attribute must have the following signature: async fn foo(client: &mut fantoccini::Client) -> Result<>
.