pub struct ImplicitODE<E: Environment> { /* private fields */ }
Implementations
Trait Implementations
fn set_boundary_condition<T: Real>(
&mut self,
bound1: (State<T>, BoundaryCondition),
bound2: (State<T>, BoundaryCondition)
) -> &mut Self
Auto Trait Implementations
impl<E> RefUnwindSafe for ImplicitODE<E> where
E: RefUnwindSafe,
impl<E> Send for ImplicitODE<E> where
E: Send,
impl<E> Sync for ImplicitODE<E> where
E: Sync,
impl<E> Unpin for ImplicitODE<E> where
E: Unpin,
impl<E> UnwindSafe for ImplicitODE<E> where
E: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more