1pub mod blend;
7pub mod papermate;
8pub mod posca;
9
10use std::hash::Hash;
11
12use palette::rgb::LinSrgb;
13use palette::{Hsl, Lab};
14
15pub trait Pen: Clone + Eq + PartialEq + Hash {
16 fn available_colors() -> Vec<Self>;
17
18 fn nib_size_mm() -> f64;
19
20 fn rgb_color(&self) -> LinSrgb;
21
22 fn hsl_color(&self) -> Hsl {
23 self.rgb_color().into()
24 }
25
26 fn lab_color(&self) -> Lab {
27 self.rgb_color().into()
28 }
29
30 fn closest_pen_to_color(icolor: Lab) -> Self {
31 let available_pens = Self::available_colors();
32
33 let (l, a, b) = icolor.into_components();
34
35 let mut closest = available_pens[0].clone();
36 let mut mindist = std::f32::MAX;
37
38 for pen in available_pens {
39 let (pl, pa, pb) = pen.lab_color().into_components();
40
41 let dist = ((pl - l).powi(2) + (pa - a).powi(2) + (pb - b).powi(2)).sqrt();
42
43 if dist < mindist {
44 mindist = dist;
45 closest = pen.clone();
46 }
47 }
48 closest
49 }
50
51 fn rgb_pixel(&self) -> (u8, u8, u8) {
52 let (r, g, b) = self.rgb_color().into_components();
53 ((r * 255.0) as u8, (g * 255.0) as u8, (b * 255.0) as u8)
54 }
55}