Struct SystemBuilder

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pub struct SystemBuilder<Q = (), R = ()> { /* private fields */ }
Expand description

A low level builder for constructing systems.

#[derive(Copy, Clone, Debug, PartialEq)]
struct Static;
#[derive(Debug)]
struct TestResource {}

let mut system_one = SystemBuilder::new("TestSystem")
    .read_resource::<TestResource>()
    .with_query(
        <(Entity, Read<Position>, Read<Model>)>::query()
            .filter(!component::<Static>() | maybe_changed::<Position>()),
    )
    .build(
        move |commands, world, resource, queries| {
            for (entity, pos, model) in queries.iter_mut(world) {}
        },
    );

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impl SystemBuilder

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pub fn new<T>(name: T) -> SystemBuilder
where T: Into<SystemId>,

Create a new system builder to construct a new system.

Please note, the name argument for this method is just for debugging and visualization purposes and is not logically used anywhere.

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impl<Q, R> SystemBuilder<Q, R>
where Q: 'static + Send + ConsFlatten, R: 'static + ConsFlatten,

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pub fn with_name(self, name: SystemId) -> SystemBuilder<Q, R>

Provides a name to the system being built.

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pub fn with_query<V, F>( self, query: Query<V, F>, ) -> SystemBuilder<<Q as ConsAppend<Query<V, F>>>::Output, R>
where V: IntoView, F: 'static + EntityFilter, Q: ConsAppend<Query<V, F>>,

Defines a query to provide this system for its execution. Multiple queries can be provided, and queries are cached internally for efficiency for filtering and archetype ID handling.

It is best practice to define your queries here, to allow for the caching to take place. These queries are then provided to the executing closure as a tuple of queries.

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pub fn read_resource<T>( self, ) -> SystemBuilder<Q, <R as ConsAppend<Read<T>>>::Output>
where T: 'static + Resource, R: ConsAppend<Read<T>>, <R as ConsAppend<Read<T>>>::Output: ConsFlatten,

Flag this resource type as being read by this system.

This will inform the dispatcher to not allow any writes access to this resource while this system is running. Parralel reads still occur during execution.

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pub fn write_resource<T>( self, ) -> SystemBuilder<Q, <R as ConsAppend<Write<T>>>::Output>
where T: 'static + Resource, R: ConsAppend<Write<T>>, <R as ConsAppend<Write<T>>>::Output: ConsFlatten,

Flag this resource type as being written by this system.

This will inform the dispatcher to not allow any parallel access to this resource while this system is running.

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pub fn read_component<T>(self) -> SystemBuilder<Q, R>
where T: Component,

This performs a soft resource block on the component for writing. The dispatcher will generally handle dispatching read and writes on components based on archetype, allowing for more granular access and more parallelization of systems.

Using this method will mark the entire component as read by this system, blocking writing systems from accessing any archetypes which contain this component for the duration of its execution.

This type of access with SubWorld is provided for cases where sparse component access is required and searching entire query spaces for entities is inefficient.

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pub fn write_component<T>(self) -> SystemBuilder<Q, R>
where T: Component,

This performs a exclusive resource block on the component for writing. The dispatcher will generally handle dispatching read and writes on components based on archetype, allowing for more granular access and more parallelization of systems.

Using this method will mark the entire component as written by this system, blocking other systems from accessing any archetypes which contain this component for the duration of its execution.

This type of access with SubWorld is provided for cases where sparse component access is required and searching entire query spaces for entities is inefficient.

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pub fn build<F>( self, run_fn: F, ) -> System<<R as ConsFlatten>::Output, <Q as ConsFlatten>::Output, F>
where <R as ConsFlatten>::Output: for<'a> ResourceSet<'a>, <Q as ConsFlatten>::Output: QuerySet, F: FnMut(&mut CommandBuffer, &mut SubWorld<'_>, &mut <<R as ConsFlatten>::Output as ResourceSet<'static>>::Result, &mut <Q as ConsFlatten>::Output),

Builds a system which is not Schedulable, as it is not thread safe (!Send and !Sync), but still implements all the calling infrastructure of the Runnable trait. This provides a way for legion consumers to leverage the System construction and type-handling of this build for thread local systems which cannot leave the main initializing thread.

Trait Implementations§

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impl Default for SystemBuilder

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fn default() -> SystemBuilder

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<Q, R> Freeze for SystemBuilder<Q, R>
where Q: Freeze, R: Freeze,

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impl<Q, R> RefUnwindSafe for SystemBuilder<Q, R>

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impl<Q, R> Send for SystemBuilder<Q, R>
where Q: Send, R: Send,

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impl<Q, R> Sync for SystemBuilder<Q, R>
where Q: Sync, R: Sync,

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impl<Q, R> Unpin for SystemBuilder<Q, R>
where Q: Unpin, R: Unpin,

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impl<Q, R> UnwindSafe for SystemBuilder<Q, R>
where Q: UnwindSafe, R: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Component for T
where T: 'static + Send + Sync,

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type Storage = PackedStorage<T>

The storage type required to hold all instances of this component in a world.
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Resource for T
where T: 'static,