pub fn build_instance_bind_group(
device: &Device,
layout: &BindGroupLayout,
material_entries: &[MaterialBindingEntry],
resolved: &[(&'static str, BindingResource<'_>)],
) -> Option<BindGroup>pub fn build_instance_bind_group(
device: &Device,
layout: &BindGroupLayout,
material_entries: &[MaterialBindingEntry],
resolved: &[(&'static str, BindingResource<'_>)],
) -> Option<BindGroup>