Modules§
Structs§
- Builtin
Assets Plugin - Just the built-in asset types, without windowing — part of what
GraphicsPluginregisters; add directly only if you’re assembling your own windowing/backend setup around it. - Graphics
Plugin - Windowing + GPU backend + every built-in asset type
(
Mesh/Texture/TextureArray/Cubemap/Material/Compute), all in one plugin. The usual starting point for an app that renders anything.