macro_rules! bind_comp { ($pass:expr, $computes:expr, $instances:expr, $handle:expr) => { ... }; }
Same as bind_mat!, for a ComputePass + Compute/ComputeInstance instead of a RenderPass + Material/MaterialInstance.
bind_mat!
ComputePass
Compute
ComputeInstance
RenderPass
Material
MaterialInstance
let instance = bind_comp!(compute_pass, computes, instances, instance_handle);