pebble/graphics/types/
flags.rs1macro_rules! bitflags_mirror {
4 (
5 $(#[$doc:meta])*
6 pub struct $Name:ident => $Wgpu:ty {
7 $(const $Flag:ident = $val:expr;)*
8 }
9 ) => {
10 $(#[$doc])*
11 #[derive(Copy, Clone, PartialEq, Eq, Hash)]
12 pub struct $Name(u32);
13
14 impl $Name {
15 $(pub const $Flag: Self = Self($val);)*
16
17 pub const fn empty() -> Self {
18 Self(0)
19 }
20
21 pub const fn bits(self) -> u32 {
22 self.0
23 }
24
25 pub const fn contains(self, other: Self) -> bool {
26 (self.0 & other.0) == other.0
27 }
28
29 pub const fn intersects(self, other: Self) -> bool {
30 (self.0 & other.0) != 0
31 }
32 }
33
34 impl core::ops::BitOr for $Name {
35 type Output = Self;
36 fn bitor(self, rhs: Self) -> Self {
37 Self(self.0 | rhs.0)
38 }
39 }
40
41 impl core::ops::BitOrAssign for $Name {
42 fn bitor_assign(&mut self, rhs: Self) {
43 self.0 |= rhs.0;
44 }
45 }
46
47 impl From<$Name> for $Wgpu {
48 fn from(value: $Name) -> Self {
49 <$Wgpu>::from_bits_truncate(value.0)
50 }
51 }
52 };
53}
54
55bitflags_mirror! {
56 pub struct ShaderStages => wgpu::ShaderStages {
58 const NONE = 0;
59 const VERTEX = 1 << 0;
60 const FRAGMENT = 1 << 1;
61 const COMPUTE = 1 << 2;
62 const VERTEX_FRAGMENT = (1 << 0) | (1 << 1);
63 const TASK = 1 << 3;
64 const MESH = 1 << 4;
65 const RAY_GENERATION = 1 << 5;
66 const ANY_HIT = 1 << 6;
67 const CLOSEST_HIT = 1 << 7;
68 const MISS = 1 << 8;
69 }
70}
71
72bitflags_mirror! {
73 pub struct BufferUsages => wgpu::BufferUsages {
75 const MAP_READ = 1 << 0;
76 const MAP_WRITE = 1 << 1;
77 const COPY_SRC = 1 << 2;
78 const COPY_DST = 1 << 3;
79 const INDEX = 1 << 4;
80 const VERTEX = 1 << 5;
81 const UNIFORM = 1 << 6;
82 const STORAGE = 1 << 7;
83 const INDIRECT = 1 << 8;
84 const QUERY_RESOLVE = 1 << 9;
85 const BLAS_INPUT = 1 << 10;
86 const TLAS_INPUT = 1 << 11;
87 }
88}
89
90bitflags_mirror! {
91 pub struct TextureUsages => wgpu::TextureUsages {
93 const COPY_SRC = 1 << 0;
94 const COPY_DST = 1 << 1;
95 const TEXTURE_BINDING = 1 << 2;
96 const STORAGE_BINDING = 1 << 3;
97 const RENDER_ATTACHMENT = 1 << 4;
98 const STORAGE_ATOMIC = 1 << 16;
99 const TRANSIENT = 1 << 17;
100 }
101}
102
103bitflags_mirror! {
104 pub struct ColorWrites => wgpu::ColorWrites {
106 const RED = 1 << 0;
107 const GREEN = 1 << 1;
108 const BLUE = 1 << 2;
109 const ALPHA = 1 << 3;
110 const COLOR = (1 << 0) | (1 << 1) | (1 << 2);
111 const ALL = (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3);
112 }
113}
114
115impl Default for ColorWrites {
116 fn default() -> Self {
117 Self::ALL
118 }
119}