Structs§
- Draw
Indexed Indirect Args - The argument layout
RenderPass::draw_indexed_indirectexpects — mirrorswgpu::DrawIndexedIndirectArgsfield-for-field. SeeDrawIndirectArgs. - Draw
Indirect Args - The argument layout
RenderPass::draw_indirectexpects atindirect_offsetin the indirect buffer — mirrorswgpu::DrawIndirectArgsfield-for-field, so writing one viaas_bytesinto a buffer built withBufferUsages::INDIRECTproduces the exact same bytes wgpu itself would. - Render
Pass - A render pass, opaque — the value
ActiveFrame::begin_pass/render_contexthands back forWGPUBackend. There’s no way to reach the underlyingwgpu::RenderPassfrom outside this crate — every draw-time operation is a method here instead.
Enums§
- Index
Format - Index buffer element width — mirrors
wgpu::IndexFormat(which has exactly these two variants).