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Module backend

Module backend 

Source

Structs§

CurrentFrame
Resource holding the frame acquired at the start of each render tick.
DepthTarget
Specifies the depth attachment for a render pass.
Pass
Describes a render pass: a set of color attachments and an optional depth attachment to render into.

Enums§

ColorTarget
Specifies a color attachment for a render pass.

Traits§

Backend
A unified graphics backend for both native and web targets.
Bindable
Implement for types that can bind themselves (e.g. pipelines, bind groups) into a render context.
Drawable
Implement for types that can issue draw commands into a render context.
FrameOperations
Operations that can be performed on a single acquired frame.