Struct peace_performance::Strains [−][src]
Expand description
The result of calculating the strains on a map. Suitable to plot the difficulty of a map over time.
strains
will be the summed strains for each skill of the map’s mode.
section_length
is the time in ms inbetween two strains.
Fields
section_length: f32
strains: Vec<f32>
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Strains
impl UnwindSafe for Strains
Blanket Implementations
Mutably borrows from an owned value. Read more