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pub mod algorithms;
pub mod params;
use algorithms::{
blend_alpha, blend_destination_over, blend_disjoint_debug, blend_disjoint_over,
blend_disjoint_under, blend_first_bottom, blend_first_top, blend_mask_top,
blend_multiplicative, blend_source_over,
};
use image::{ImageBuffer, Rgba};
use params::BlendAlgorithmParams;
use std::fmt;
use std::fmt::{Display, Formatter};
use std::result;
use std::str::FromStr;
#[derive(Clone, Debug)]
pub enum BlendAlgorithm {
Alpha,
Multiplicative,
SourceOver,
DestinationOver,
MaskTop,
FirstTop,
FirstBottom,
DisjointOver,
DisjointUnder,
DisjointDebug,
}
impl FromStr for BlendAlgorithm {
type Err = String;
fn from_str(s: &str) -> result::Result<Self, Self::Err> {
match s {
"alpha" => Ok(BlendAlgorithm::Alpha),
"multiplicative" => Ok(BlendAlgorithm::Multiplicative),
"source_over" => Ok(BlendAlgorithm::SourceOver),
"destination_over" => Ok(BlendAlgorithm::DestinationOver),
"mask_top" => Ok(BlendAlgorithm::MaskTop),
"first_top" => Ok(BlendAlgorithm::FirstTop),
"first_bottom" => Ok(BlendAlgorithm::FirstBottom),
"disjoint_over" => Ok(BlendAlgorithm::DisjointOver),
"disjoint_under" => Ok(BlendAlgorithm::DisjointUnder),
"disjoint_debug" => Ok(BlendAlgorithm::DisjointDebug),
s => Err(s.to_string()),
}
}
}
impl Display for BlendAlgorithm {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
match self {
BlendAlgorithm::Alpha => write!(f, "alpha"),
BlendAlgorithm::Multiplicative => write!(f, "multiplicative"),
BlendAlgorithm::SourceOver => write!(f, "source_over"),
BlendAlgorithm::DestinationOver => write!(f, "destination_over"),
BlendAlgorithm::MaskTop => write!(f, "mask_top"),
BlendAlgorithm::FirstTop => write!(f, "first_top"),
BlendAlgorithm::FirstBottom => write!(f, "first_bottom"),
BlendAlgorithm::DisjointOver => write!(f, "disjoint_over"),
BlendAlgorithm::DisjointUnder => write!(f, "disjoint_under"),
BlendAlgorithm::DisjointDebug => write!(f, "disjoint_debug"),
}
}
}
pub fn blend_images(
bot: &mut ImageBuffer<Rgba<u8>, Vec<u8>>,
top: &ImageBuffer<Rgba<u8>, Vec<u8>>,
blending_algorithm: &impl Fn((&mut Rgba<u8>, &Rgba<u8>), &Option<BlendAlgorithmParams>),
algorithm_params: &Option<BlendAlgorithmParams>,
) {
for pixel_pair in bot.pixels_mut().zip(top.pixels()) {
blending_algorithm(pixel_pair, algorithm_params);
}
}
pub fn demultiply_image(img: &mut ImageBuffer<Rgba<u8>, Vec<u8>>) {
for pixel in img.pixels_mut() {
demultiply_pixel(pixel);
}
}
pub fn multiply_image(img: &mut ImageBuffer<Rgba<u8>, Vec<u8>>) {
for pixel in img.pixels_mut() {
multiply_pixel(pixel);
}
}
pub fn get_blending_algorithm(
algorithm: &BlendAlgorithm,
) -> impl Fn((&mut Rgba<u8>, &Rgba<u8>), &Option<BlendAlgorithmParams>) {
match algorithm {
BlendAlgorithm::Alpha => blend_alpha,
BlendAlgorithm::Multiplicative => blend_multiplicative,
BlendAlgorithm::SourceOver => blend_source_over,
BlendAlgorithm::DestinationOver => blend_destination_over,
BlendAlgorithm::MaskTop => blend_mask_top,
BlendAlgorithm::FirstTop => blend_first_top,
BlendAlgorithm::FirstBottom => blend_first_bottom,
BlendAlgorithm::DisjointOver => blend_disjoint_over,
BlendAlgorithm::DisjointUnder => blend_disjoint_under,
BlendAlgorithm::DisjointDebug => blend_disjoint_debug,
}
}
pub fn is_algorithm_multiplied(algorithm: &BlendAlgorithm) -> bool {
match algorithm {
BlendAlgorithm::Alpha => false,
BlendAlgorithm::Multiplicative => false,
BlendAlgorithm::SourceOver => false,
BlendAlgorithm::DestinationOver => false,
BlendAlgorithm::MaskTop => false,
BlendAlgorithm::FirstTop => false,
BlendAlgorithm::FirstBottom => false,
BlendAlgorithm::DisjointOver => true,
BlendAlgorithm::DisjointUnder => true,
BlendAlgorithm::DisjointDebug => true,
}
}
fn demultiply_pixel(pixel: &mut Rgba<u8>) {
let (r, g, b, a) = (pixel[0], pixel[1], pixel[2], pixel[3]);
let af = a as f32 / 255.0;
let r = (r as f32 * af).round() as u8;
let g = (g as f32 * af).round() as u8;
let b = (b as f32 * af).round() as u8;
pixel[0] = r;
pixel[1] = g;
pixel[2] = b;
}
fn multiply_pixel(pixel: &mut Rgba<u8>) {
let (r, g, b, a) = (pixel[0], pixel[1], pixel[2], pixel[3]);
let af = a as f32 / 255.0;
let r = (r as f32 / af).round() as u8;
let g = (g as f32 / af).round() as u8;
let b = (b as f32 / af).round() as u8;
pixel[0] = r;
pixel[1] = g;
pixel[2] = b;
}