Struct pax_std::primitives::Frame
source · pub struct Frame {}
Trait Implementations§
source§impl<'de> Deserialize<'de> for Frame
impl<'de> Deserialize<'de> for Frame
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Interpolatable for Frame
impl Interpolatable for Frame
fn interpolate(&self, _other: &Self, _t: f64) -> Self
impl ImplToFromPaxAny for Frame
Auto Trait Implementations§
impl Freeze for Frame
impl RefUnwindSafe for Frame
impl Send for Frame
impl Sync for Frame
impl Unpin for Frame
impl UnwindSafe for Frame
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CoercionRules for Twhere
T: ImplToFromPaxAny,
impl<T> CoercionRules for Twhere
T: ImplToFromPaxAny,
source§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
source§fn round_into(self) -> U
fn round_into(self) -> U
Performs the conversion.