Modules§
Structs§
- Expanded
Node - Globals
- Engine-wide reactive globals exposed to every component frame.
- Handler
- Runtime event handler thunk generated from template bindings.
- Handler
Registry - Map from event key to one or more handlers registered on an instance node.
- PaxEngine
- Singleton struct storing everything related to properties computation & rendering
- Runtime
Resolved Property Entry - Runtime
Settings Condition - Runtime
Settings Layer - Runtime
Settings Signature Entry
Enums§
- Handler
Location - Indicates whether a handler should receive inline-node or containing-component properties.
- Runtime
Settings Source