Trait pax_runtime_api::RenderContext

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pub trait RenderContext {
    // Required methods
    fn fill(&mut self, layer: &str, path: BezPath, brush: &PaintBrush);
    fn stroke(
        &mut self,
        layer: &str,
        path: BezPath,
        brush: &PaintBrush,
        width: f64
    );
    fn save(&mut self, layer: &str);
    fn restore(&mut self, layer: &str);
    fn clip(&mut self, layer: &str, path: BezPath);
    fn load_image(
        &mut self,
        path: &str,
        image: &[u8],
        width: usize,
        height: usize
    );
    fn draw_image(&mut self, layer: &str, image_path: &str, rect: Rect);
    fn transform(&mut self, layer: &str, affine: Affine);
    fn layers(&self) -> Vec<&str>;
}

Required Methods§

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fn fill(&mut self, layer: &str, path: BezPath, brush: &PaintBrush)

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fn stroke(&mut self, layer: &str, path: BezPath, brush: &PaintBrush, width: f64)

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fn save(&mut self, layer: &str)

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fn restore(&mut self, layer: &str)

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fn clip(&mut self, layer: &str, path: BezPath)

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fn load_image(&mut self, path: &str, image: &[u8], width: usize, height: usize)

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fn draw_image(&mut self, layer: &str, image_path: &str, rect: Rect)

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fn transform(&mut self, layer: &str, affine: Affine)

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fn layers(&self) -> Vec<&str>

Implementors§