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Module render_context

Module render_context 

Source

Structs§

AlphaMaskPaint
Vector paint used to construct a surface-local alpha mask.
Color
Linear RGBA color used by the low-level renderer.
DrawRange
Normalized visible range for a stroked vector path.
GradientStop
One color stop in a GPU gradient fill.
Material
Light-reactive material coefficients for a tessellated vector path.
ResourceChurnStats
Resource churn counters for renderer profiling.
SceneLight
A resolved scene light for the low-level renderer.
SceneLighting
Resolved lighting state for one retained vector scene.
Stroke
Stroke style for a tessellated vector path.
WgpuRenderer
Retained scene renderer that records Pax vector/image commands and flushes them through wgpu.

Enums§

Fill
Fill style for a tessellated vector path.
GradientType
Shape of a GPU gradient fill.
LightShape
Shape of a scene light.
StrokeCap
Stroke end-cap style.
StrokeJoin
Stroke join style.

Constants§

NATIVE_VECTOR_RESOURCE_CACHE_BYTES