pub struct Scroll {
pub delta_x: f64,
pub delta_y: f64,
}Expand description
Scroll is the shared delta-based path for wheel scrolling, touch swipe gestures, and
read-only native scroller position changes.
Use Wheel or TouchMove when you need platform-specific details instead of the normalized
delta stream.
Fields§
§delta_x: f64Horizontal scroll delta.
delta_y: f64Vertical scroll delta.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Scroll
impl RefUnwindSafe for Scroll
impl Send for Scroll
impl Sync for Scroll
impl Unpin for Scroll
impl UnsafeUnpin for Scroll
impl UnwindSafe for Scroll
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
Source§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
Source§fn round_into(self) -> U
fn round_into(self) -> U
Performs the conversion.