pub enum HelperTextItemComponent {
Div,
Li,
}
Variants§
Trait Implementations§
source§impl Clone for HelperTextItemComponent
impl Clone for HelperTextItemComponent
source§fn clone(&self) -> HelperTextItemComponent
fn clone(&self) -> HelperTextItemComponent
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for HelperTextItemComponent
impl Debug for HelperTextItemComponent
source§impl Default for HelperTextItemComponent
impl Default for HelperTextItemComponent
source§fn default() -> HelperTextItemComponent
fn default() -> HelperTextItemComponent
source§impl PartialEq for HelperTextItemComponent
impl PartialEq for HelperTextItemComponent
source§fn eq(&self, other: &HelperTextItemComponent) -> bool
fn eq(&self, other: &HelperTextItemComponent) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl ToString for HelperTextItemComponent
impl ToString for HelperTextItemComponent
impl Copy for HelperTextItemComponent
impl Eq for HelperTextItemComponent
impl StructuralPartialEq for HelperTextItemComponent
Auto Trait Implementations§
impl Freeze for HelperTextItemComponent
impl RefUnwindSafe for HelperTextItemComponent
impl Send for HelperTextItemComponent
impl Sync for HelperTextItemComponent
impl Unpin for HelperTextItemComponent
impl UnwindSafe for HelperTextItemComponent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key
and return true
if they are equal.source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
self
to a value of a Properties
struct.source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
self
to a value of a Properties
struct.source§impl<T> IntoTruncateContent for Twhere
T: ToString,
impl<T> IntoTruncateContent for Twhere
T: ToString,
source§fn truncate_before(self, num: usize) -> TruncateContent
fn truncate_before(self, num: usize) -> TruncateContent
This function is supposed to truncate num
characters before the end of the string.
§Bytes, Code Points, and Grapheme Clusters
However, what it actually does is to truncate the string at the next Unicode code point,
after num
bytes (not characters). This is quick and should work reasonably well with
the Latin 1 character set (or, UTF-8 characters which are represented by a single byte).
Given a string with multi-byte code points, or even grapheme clusters (user-perceived characters, which may consists of multiple Unicode code points), this will split at the wrong location.
It will still split, and not skip any data. But it might lead to an unexpected (shorter) end section.
What about an actual correct implementation? That would be possible by using an additional dependency. It would also need to count all code points and grapheme clusters from the start of the string. The question is: is that worth it? Maybe, maybe not!?