Struct patternfly_yew::components::form::Form
source · pub struct Form { /* private fields */ }
Expand description
The Form component.
A form is a group of elements used to collect information from a user in a variety of contexts including in a modal, in a wizard, or on a page. Use cases for forms include tasks reliant on user-inputted information for completion like logging in, registering, configuring settings, or completing surveys.
See: https://www.patternfly.org/components/form
§Properties
Defined by FormProperties
.
Trait Implementations§
source§impl Component for Form
impl Component for Form
§type Message = FormMsg
type Message = FormMsg
Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be
()
. Complex Component’s
commonly use an enum to declare multiple Message types.§type Properties = FormProperties
type Properties = FormProperties
The Component’s properties. Read more
source§fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
Called when a new message is sent to the component via its scope. Read more
source§fn view(&self, ctx: &Context<Self>) -> Html
fn view(&self, ctx: &Context<Self>) -> Html
Components define their visual layout using a JSX-style syntax through the use of the
html!
procedural macro. The full guide to using the macro can be found in Yew’s
documentation. Read moresource§fn changed(
&mut self,
ctx: &Context<Self>,
_old_props: &Self::Properties
) -> bool
fn changed( &mut self, ctx: &Context<Self>, _old_props: &Self::Properties ) -> bool
Called when properties passed to the component change Read more
source§fn rendered(&mut self, ctx: &Context<Self>, first_render: bool)
fn rendered(&mut self, ctx: &Context<Self>, first_render: bool)
The
rendered
method is called after each time a Component is rendered but
before the browser updates the page. Read moreAuto Trait Implementations§
impl Freeze for Form
impl RefUnwindSafe for Form
impl Send for Form
impl Sync for Form
impl Unpin for Form
impl UnwindSafe for Form
Blanket Implementations§
source§impl<T> BaseComponent for Twhere
T: Component + 'static,
impl<T> BaseComponent for Twhere
T: Component + 'static,
§type Properties = <T as Component>::Properties
type Properties = <T as Component>::Properties
The Component’s Properties.
source§fn update(
&mut self,
ctx: &Context<T>,
msg: <T as BaseComponent>::Message
) -> bool
fn update( &mut self, ctx: &Context<T>, msg: <T as BaseComponent>::Message ) -> bool
Updates component’s internal state.
source§fn changed(
&mut self,
ctx: &Context<T>,
old_props: &<T as BaseComponent>::Properties
) -> bool
fn changed( &mut self, ctx: &Context<T>, old_props: &<T as BaseComponent>::Properties ) -> bool
React to changes of component properties.
source§fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>
fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>
Returns a component layout to be rendered.
source§fn rendered(&mut self, ctx: &Context<T>, first_render: bool)
fn rendered(&mut self, ctx: &Context<T>, first_render: bool)
Notified after a layout is rendered.
source§fn prepare_state(&self) -> Option<String>
fn prepare_state(&self) -> Option<String>
Prepares the server-side state.
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.