Trait patternfly_yew::TableRenderer
source · pub trait TableRenderer {
fn render(&self, column: ColumnIndex) -> Html;
fn is_full_width_details(&self) -> Option<bool> { ... }
fn render_details(&self) -> Vec<Span> ⓘ { ... }
fn actions(&self) -> Vec<DropdownChildVariant> ⓘ { ... }
}Expand description
Render table entries
Required Methods§
fn render(&self, column: ColumnIndex) -> Html
Provided Methods§
sourcefn is_full_width_details(&self) -> Option<bool>
fn is_full_width_details(&self) -> Option<bool>
Examples found in repository?
src/table/mod.rs (line 278)
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fn render_expandable_entry(
&self,
ctx: &Context<Self>,
entry: &TableModelEntry<M::Item>,
) -> Html {
let expanded = entry.expanded;
let idx = entry.index;
let onclick = match expanded {
true => ctx.link().callback(move |_: MouseEvent| Msg::Collapse(idx)),
false => ctx.link().callback(move |_: MouseEvent| Msg::Expand(idx)),
};
let mut classes = Classes::from("pf-c-button");
classes.push("pf-m-plain");
if expanded {
classes.push("pf-m-expanded");
}
let aria_expanded = match expanded {
true => "true",
false => "false",
};
let mut expanded_class = Classes::new();
if expanded {
expanded_class.push("pf-m-expanded");
}
let mut cols = ctx
.props()
.header
.as_ref()
.map_or(0, |header| header.props.children.len())
+ 1;
let mut cells: Vec<Html> = Vec::with_capacity(cols);
if !entry
.value
.is_full_width_details()
.unwrap_or(ctx.props().full_width_details)
{
cells.push(html! {<td></td>});
cols -= 1;
}
for cell in entry.value.render_details() {
let mut classes = Classes::new();
classes.extend(cell.modifiers.as_classes());
cells.push(html! {
<td class={classes} role="cell" colspan={cell.cols.to_string()}>
<div class="pf-c-table__expandable-row-content">
{ cell.content }
</div>
</td>
});
if cols > cell.cols {
cols -= cell.cols;
} else {
cols = 0;
}
if cols == 0 {
break;
}
}
if cols > 0 {
cells.push(html! {
<td colspan={cols.to_string()}></td>
});
}
let mut tr_classes = classes!("pf-c-table__expandable-row");
tr_classes.extend(expanded_class.clone());
return html! {
<tbody role="rowgroup" class={expanded_class}>
<tr role="row">
<td class="pf-c-table__toggle" role="cell">
<button class={classes} onclick={onclick} aria-expanded={aria_expanded}>
<div class="pf-c-table__toggle_icon">
{ if expanded { Icon::AngleDown } else { Icon::AngleRight }}
</div>
</button>
</td>
{ self.render_row(ctx, &entry.value) }
</tr>
<tr class={tr_classes} role="row">
{ cells }
</tr>
</tbody>
};
}sourcefn render_details(&self) -> Vec<Span> ⓘ
fn render_details(&self) -> Vec<Span> ⓘ
Examples found in repository?
src/table/mod.rs (line 285)
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fn render_expandable_entry(
&self,
ctx: &Context<Self>,
entry: &TableModelEntry<M::Item>,
) -> Html {
let expanded = entry.expanded;
let idx = entry.index;
let onclick = match expanded {
true => ctx.link().callback(move |_: MouseEvent| Msg::Collapse(idx)),
false => ctx.link().callback(move |_: MouseEvent| Msg::Expand(idx)),
};
let mut classes = Classes::from("pf-c-button");
classes.push("pf-m-plain");
if expanded {
classes.push("pf-m-expanded");
}
let aria_expanded = match expanded {
true => "true",
false => "false",
};
let mut expanded_class = Classes::new();
if expanded {
expanded_class.push("pf-m-expanded");
}
let mut cols = ctx
.props()
.header
.as_ref()
.map_or(0, |header| header.props.children.len())
+ 1;
let mut cells: Vec<Html> = Vec::with_capacity(cols);
if !entry
.value
.is_full_width_details()
.unwrap_or(ctx.props().full_width_details)
{
cells.push(html! {<td></td>});
cols -= 1;
}
for cell in entry.value.render_details() {
let mut classes = Classes::new();
classes.extend(cell.modifiers.as_classes());
cells.push(html! {
<td class={classes} role="cell" colspan={cell.cols.to_string()}>
<div class="pf-c-table__expandable-row-content">
{ cell.content }
</div>
</td>
});
if cols > cell.cols {
cols -= cell.cols;
} else {
cols = 0;
}
if cols == 0 {
break;
}
}
if cols > 0 {
cells.push(html! {
<td colspan={cols.to_string()}></td>
});
}
let mut tr_classes = classes!("pf-c-table__expandable-row");
tr_classes.extend(expanded_class.clone());
return html! {
<tbody role="rowgroup" class={expanded_class}>
<tr role="row">
<td class="pf-c-table__toggle" role="cell">
<button class={classes} onclick={onclick} aria-expanded={aria_expanded}>
<div class="pf-c-table__toggle_icon">
{ if expanded { Icon::AngleDown } else { Icon::AngleRight }}
</div>
</button>
</td>
{ self.render_row(ctx, &entry.value) }
</tr>
<tr class={tr_classes} role="row">
{ cells }
</tr>
</tbody>
};
}sourcefn actions(&self) -> Vec<DropdownChildVariant> ⓘ
fn actions(&self) -> Vec<DropdownChildVariant> ⓘ
Examples found in repository?
src/table/mod.rs (line 367)
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fn render_row(&self, ctx: &Context<Self>, entry: &M::Item) -> Vec<Html> {
let len = ctx
.props()
.header
.as_ref()
.map_or(0, |header| header.props.children.len());
let mut cells: Vec<Html> = Vec::with_capacity(len);
let mut index = 0;
for col in ctx
.props()
.header
.iter()
.flat_map(|header| header.props.children.iter())
{
let cell = entry.render(ColumnIndex { index });
let label = col.props.label.clone();
cells.push(html! {
<td role="cell" data-label={label.unwrap_or_default()}>
{cell}
</td>
});
index += 1;
}
let toggle = html! {<KebabToggle/>};
let actions = entry.actions();
if !actions.is_empty() {
cells.push(html! {
<td class="pf-c-table__action">
<Dropdown
plain=true
toggle={toggle}
>
{ actions }
</Dropdown>
</td>
});
}
cells
}