Struct patternfly_yew::Popper [−][src]
pub struct Popper<C> where
C: PopperContent + 'static,
C::Properties: PartialEq + Debug, { /* fields omitted */ }
Trait Implementations
impl<C> Component for Popper<C> where
C: PopperContent + 'static,
C::Properties: Clone + PartialEq + Debug,
[src]
impl<C> Component for Popper<C> where
C: PopperContent + 'static,
C::Properties: Clone + PartialEq + Debug,
[src]type Message = Msg
type Message = Msg
Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be ()
. Complex Component’s
commonly use an enum to declare multiple Message types. Read more
type Properties = Props<C::Properties>
type Properties = Props<C::Properties>
Properties are the inputs to a Component and should not mutated within a Component. They are passed to a Component using a JSX-style syntax. Read more
fn create(props: Self::Properties, link: ComponentLink<Self>) -> Self
[src]
fn create(props: Self::Properties, link: ComponentLink<Self>) -> Self
[src]Components are created with their properties as well as a ComponentLink
which
can be used to send messages and create callbacks for triggering updates. Read more
fn update(&mut self, msg: Self::Message) -> ShouldRender
[src]
fn update(&mut self, msg: Self::Message) -> ShouldRender
[src]Components handle messages in their update
method and commonly use this method
to update their state and (optionally) re-render themselves. Read more
fn change(&mut self, props: Self::Properties) -> ShouldRender
[src]
fn change(&mut self, props: Self::Properties) -> ShouldRender
[src]When the parent of a Component is re-rendered, it will either be re-created or
receive new properties in the change
lifecycle method. Component’s can choose
to re-render if the new properties are different than the previously
received properties. Most Component’s will use props with a PartialEq
impl and will be implemented like this: Read more
fn view(&self) -> Html
[src]
fn view(&self) -> Html
[src]Components define their visual layout using a JSX-style syntax through the use of the
html!
procedural macro. The full guide to using the macro can be found in Yew’s
documentation. Read more
Auto Trait Implementations
impl<C> !RefUnwindSafe for Popper<C>
impl<C> !Send for Popper<C>
impl<C> !Sync for Popper<C>
impl<C> Unpin for Popper<C> where
<C as Component>::Properties: Unpin,
<C as Component>::Properties: Unpin,
impl<C> !UnwindSafe for Popper<C>
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<COMP> Renderable for COMP where
COMP: Component,
[src]
impl<COMP> Renderable for COMP where
COMP: Component,
[src]impl<T> Any for T where
T: Any,
T: Any,