pub trait GlobalAttributes {
Show 470 methods
fn prevent_default(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn accesskey(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn class(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn contenteditable(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn data(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn dir(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn draggable(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn hidden(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn id(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn lang(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn spellcheck(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn style(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn tabindex(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn title(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn translate(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn role(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn dangerous_inner_html(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn align_content(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn align_items(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn align_self(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn alignment_adjust(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn alignment_baseline(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn all(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn alt(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn animation(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn animation_delay(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn animation_direction(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn animation_duration(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn animation_fill_mode(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn animation_iteration_count(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn animation_name(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn animation_play_state(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn animation_timing_function(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn azimuth(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn backface_visibility(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn background(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn background_attachment(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn background_clip(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn background_color(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn background_image(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn background_origin(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn background_position(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn background_repeat(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn background_size(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn background_blend_mode(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn baseline_shift(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn bleed(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn bookmark_label(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn bookmark_level(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn bookmark_state(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn border_color(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_style(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_width(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_bottom(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_bottom_color(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_bottom_style(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_bottom_width(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_left(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_left_color(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_left_style(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_left_width(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_right(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_right_color(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_right_style(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_right_width(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_top(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn border_top_color(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_top_style(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_top_width(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_collapse(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_image(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_image_outset(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_image_repeat(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_image_slice(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_image_source(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_image_width(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_radius(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_bottom_left_radius(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_bottom_right_radius(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_top_left_radius(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_top_right_radius(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn border_spacing(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn bottom(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn box_decoration_break(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn box_shadow(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn box_sizing(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn box_snap(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn break_after(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn break_before(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn break_inside(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn buffered_rendering(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn caption_side(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn clear(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn clear_side(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn clip(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn clip_path(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn clip_rule(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn color(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn color_adjust(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn color_correction(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn color_interpolation(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn color_interpolation_filters(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn color_profile(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn color_rendering(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn column_fill(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn column_gap(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn column_rule(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn column_rule_color(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn column_rule_style(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn column_rule_width(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn column_span(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn columns(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn column_count(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn column_width(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn contain(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn content(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn counter_increment(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn counter_reset(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn counter_set(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn cue(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn cue_after(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn cue_before(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn cursor(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn direction(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn display(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn display_inside(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn display_outside(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn display_extras(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn display_box(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn dominant_baseline(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn elevation(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn empty_cells(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn enable_background(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn fill(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn fill_opacity(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn fill_rule(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn filter(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn float(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn float_defer_column(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn float_defer_page(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn float_offset(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn float_wrap(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn flow_into(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn flow_from(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn flex(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn flex_basis(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn flex_grow(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn flex_shrink(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn flex_flow(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn flex_direction(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn flex_wrap(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn flood_color(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn flood_opacity(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn font_family(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font_size(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn font_stretch(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font_style(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn font_weight(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font_feature_settings(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font_kerning(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font_language_override(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font_size_adjust(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font_synthesis(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font_variant(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font_variant_alternates(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font_variant_caps(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font_variant_east_asian(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font_variant_ligatures(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font_variant_numeric(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn font_variant_position(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn footnote_policy(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn glyph_orientation_horizontal(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn glyph_orientation_vertical(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn grid(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn grid_auto_flow(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn grid_auto_columns(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn grid_auto_rows(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn grid_template(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn grid_template_areas(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn grid_template_columns(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn grid_template_rows(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn grid_area(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn grid_column(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn grid_column_start(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn grid_column_end(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn grid_row(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn grid_row_start(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn grid_row_end(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn hanging_punctuation(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn height(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn hyphenate_character(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn hyphenate_limit_chars(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn hyphenate_limit_last(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn hyphenate_limit_lines(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn hyphenate_limit_zone(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn hyphens(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn icon(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn image_orientation(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn image_resolution(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn image_rendering(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn ime(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn ime_align(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn ime_mode(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn ime_offset(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn ime_width(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn initial_letters(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn inline_box_align(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn isolation(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn justify_content(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn justify_items(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn justify_self(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn kerning(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn left(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn letter_spacing(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn lighting_color(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn line_box_contain(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn line_break(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn line_grid(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn line_height(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn line_slack(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn line_snap(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn list_style(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn list_style_image(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn list_style_position(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn list_style_type(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn margin(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn margin_bottom(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn margin_left(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn margin_right(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn margin_top(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn marker(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn marker_end(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn marker_mid(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn marker_pattern(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn marker_segment(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn marker_start(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn marker_knockout_left(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn marker_knockout_right(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn marker_side(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn marks(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn marquee_direction(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn marquee_play_count(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn marquee_speed(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn marquee_style(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn mask(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn mask_image(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn mask_repeat(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn mask_position(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn mask_clip(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn mask_origin(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn mask_size(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn mask_box(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn mask_box_outset(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn mask_box_repeat(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn mask_box_slice(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn mask_box_source(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn mask_box_width(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn mask_type(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn max_height(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn max_lines(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn max_width(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn min_height(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn min_width(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn mix_blend_mode(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn nav_down(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn nav_index(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn nav_left(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn nav_right(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn nav_up(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn object_fit(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn object_position(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn offset_after(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn offset_before(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn offset_end(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn offset_start(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn opacity(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn order(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn orphans(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn outline(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn outline_color(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn outline_style(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn outline_width(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn outline_offset(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn overflow(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn overflow_x(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn overflow_y(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn overflow_style(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn overflow_wrap(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn padding(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn padding_bottom(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn padding_left(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn padding_right(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn padding_top(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn page(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn page_break_after(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn page_break_before(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn page_break_inside(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn paint_order(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn pause(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn pause_after(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn pause_before(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn perspective(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn perspective_origin(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn pitch(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn pitch_range(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn play_during(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn pointer_events(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn position(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn quotes(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn region_fragment(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn resize(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn rest(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn rest_after(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn rest_before(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn richness(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn right(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn ruby_align(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn ruby_merge(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn ruby_position(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn scroll_behavior(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn scroll_snap_coordinate(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn scroll_snap_destination(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn scroll_snap_points_x(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn scroll_snap_points_y(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn scroll_snap_type(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn shape_image_threshold(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn shape_inside(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn shape_margin(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn shape_outside(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn shape_padding(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn shape_rendering(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn size(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn speak(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn speak_as(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn speak_header(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn speak_numeral(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn speak_punctuation(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn speech_rate(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn stop_color(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn stop_opacity(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn stress(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn string_set(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn stroke(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn stroke_dasharray(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn stroke_dashoffset(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn stroke_linecap(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn stroke_linejoin(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn stroke_miterlimit(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn stroke_opacity(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn stroke_width(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn tab_size(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn table_layout(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_align(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn text_align_all(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_align_last(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_anchor(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_combine_upright(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_decoration(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_decoration_color(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_decoration_line(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_decoration_style(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_decoration_skip(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_emphasis(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_emphasis_color(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_emphasis_style(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_emphasis_position(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_emphasis_skip(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_height(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_indent(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_justify(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_orientation(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_overflow(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_rendering(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_shadow(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_size_adjust(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_space_collapse(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_spacing(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_transform(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_underline_position(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn text_wrap(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn top(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn touch_action(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn transform(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn transform_box(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn transform_origin(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn transform_style(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn transition(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn transition_delay(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn transition_duration(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn transition_property(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn unicode_bidi(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn vector_effect(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn vertical_align(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn visibility(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn voice_balance(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn voice_duration(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn voice_family(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn voice_pitch(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn voice_range(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn voice_rate(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn voice_stress(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn voice_volumn(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn volume(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn white_space(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn widows(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn width(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn will_change(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn word_break(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn word_spacing(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn word_wrap(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn wrap_flow(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn wrap_through(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn writing_mode(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn gap(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn list_styler_type(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn row_gap(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn transition_timing_function(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn user_select(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn webkit_user_select(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn z_index(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn aria_current(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_details(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_disabled(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_hidden(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_invalid(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_keyshortcuts(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_label(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn aria_roledescription(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_autocomplete(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_checked(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_expanded(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_haspopup(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_level(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn aria_modal(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn aria_multiline(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_multiselectable(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_orientation(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_placeholder(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_pressed(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_readonly(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_required(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_selected(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_sort(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn aria_valuemax(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_valuemin(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_valuenow(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_valuetext(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_atomic(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_busy(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn aria_live(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn aria_relevant(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_dropeffect(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_grabbed(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_activedescendant(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_colcount(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_colindex(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_colspan(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_controls(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_describedby(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_errormessage(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_flowto(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_labelledby(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_owns(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a> { ... }
fn aria_posinset(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_rowcount(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_rowindex(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_rowspan(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
fn aria_setsize(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a> { ... }
}Provided Methods
fn prevent_default(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a>
fn prevent_default(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a>
Prevent the default action for this element.
For more information, see the MDN docs: https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault
fn accesskey(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn class(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn class(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
The HTML class attribute is used to specify a class for an HTML element.
Details
Multiple HTML elements can share the same class.
The class global attribute is a space-separated list of the case-sensitive classes of the element. Classes allow CSS and Javascript to select and access specific elements via the class selectors or functions like the DOM method document.getElementsByClassName.
Example
HTML:
<p class="note editorial">Above point sounds a bit obvious. Remove/rewrite?</p>CSS:
.note {
font-style: italic;
font-weight: bold;
}
.editorial {
background: rgb(255, 0, 0, .25);
padding: 10px;
}fn contenteditable(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a>
fn data(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn dir(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn draggable(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn id(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn lang(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn spellcheck(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn style(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn tabindex(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn title(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn translate(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn role(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn dangerous_inner_html(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a>
fn dangerous_inner_html(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>
) -> Attribute<'a>
dangerous_inner_html is Dioxus’s replacement for using innerHTML in the browser DOM. In general, setting HTML from code is risky because it’s easy to inadvertently expose your users to a cross-site scripting (XSS) attack. So, you can set HTML directly from Dioxus, but you have to type out dangerous_inner_html to remind yourself that it’s dangerous