Module parthia_lib::simple_calc[][src]

This is a simple calculator that avoids the full complexity of the FE games (lifesteal, abilities, held items, personal weapons, etc.) to focus on the stats as they appear in all FE games, providing basic survival probabilities.

Structs

CombatStats

The stats needed for one side of combat: damage, hit, brave effect, and crit.

Outcome

The outcome of combat, with associated probability.

Enums

SpeedDiff

The results of different speed differentials between attacker (A) and defender (B), resulting in different attack patterns.

Functions

possible_outcomes

Returns a list of all of the possible outcomes of combat with associated probability, using the given game's rules.