Expand description
This is a simple calculator that avoids the full complexity of the FE games (lifesteal, abilities, held items, personal weapons, etc.) to focus on the stats as they appear in all FE games, providing basic survival probabilities.
Structs§
- Combat
Stats - The stats needed for one side of combat: damage, hit, brave effect, and crit.
- Outcome
- The outcome of combat, with associated probability.
Enums§
- Speed
Diff - The results of different speed differentials between attacker (A) and defender (B), resulting in different attack patterns.
Functions§
- possible_
outcomes - Returns a list of all of the possible outcomes of combat with associated probability, using the given game’s rules.