Struct parry3d::transformation::voxelization::VoxelizedVolume [−][src]
pub struct VoxelizedVolume { /* fields omitted */ }
Expand description
A cubic volume filled with voxels.
Implementations
Voxelizes the given shape described by its boundary: a triangle mesh (in 3D) or polyline (in 2D).
Parameters
points
- The vertex buffer of the boundary of the shape to voxelize.indices
- The index buffer of the boundary of the shape to voxelize.resolution
- Controls the number of subdivision done along each axis. This number is the number of subdivisions along the axis where the input shape has the largest extent. The other dimensions will have a different automatically-determined resolution (in order to keep the voxels cubic).fill_mode
- Controls what is being voxelized.keep_voxel_to_primitives_map
- If set totrue
a map between the voxels and the primitives (3D triangles or 2D segments) it intersects will be computed.
The number of voxel subdivisions along each coordinate axis.
The scale factor that needs to be applied to the voxels of self
in order to give them the size matching the original model’s size.
The value of the given voxel.
In 2D, the
k` argument is ignored.
Naive conversion of all the voxels with the given value
to a triangle-mesh.
This conversion is extremely naive: it will simply collect all the 12 triangles forming the faces of each voxel. No actual boundary extraction is done.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for VoxelizedVolume
impl Send for VoxelizedVolume
impl Sync for VoxelizedVolume
impl Unpin for VoxelizedVolume
impl UnwindSafe for VoxelizedVolume
Blanket Implementations
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