Struct parry3d::transformation::vhacd::VHACDParameters [−][src]
pub struct VHACDParameters {
pub concavity: Real,
pub alpha: Real,
pub beta: Real,
pub resolution: u32,
pub plane_downsampling: u32,
pub convex_hull_downsampling: u32,
pub fill_mode: FillMode,
pub convex_hull_approximation: bool,
pub max_convex_hulls: u32,
}
Expand description
Parameters controlling the VHACD convex decomposition.
See https://github.com/Unity-Technologies/VHACD#parameters for details.
Fields
concavity: Real
Maximum concavity.
Default: 0.1 (in 2D), 0.01 (in 3D).
Valid range [0.0, 1.0]
.
alpha: Real
Controls the bias toward clipping along symmetry planes.
Default: 0.05.
Valid Range: [0.0, 1.0]
.
beta: Real
Controls the bias toward clipping along revolution planes.
Default: 0.05.
Valid Range: [0.0, 1.0]
.
resolution: u32
Resolution used during the voxelization stage.
Default: 256 (in 2D), 64 (in 3D).
plane_downsampling: u32
Controls the granularity of the search for the best clipping plane during the decomposition.
Default: 4
convex_hull_downsampling: u32
Controls the precision of the convex-hull generation process during the clipping plane selection stage.
Default: 4
fill_mode: FillMode
Controls the way the input mesh or polyline is being voxelized.
Default: FillMode::FloodFill { detect_cavities: false, detect_self_intersections: false }
convex_hull_approximation: bool
Controls whether the convex-hull should be approximated during the decomposition stage.
Setting this to true
increases performances with a slight degradation of the decomposition
quality.
Default: true
max_convex_hulls: u32
Controls the max number of convex-hull generated by the convex decomposition.
Default: 1024
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for VHACDParameters
impl Send for VHACDParameters
impl Sync for VHACDParameters
impl Unpin for VHACDParameters
impl UnwindSafe for VHACDParameters
Blanket Implementations
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
Checks if self
is actually part of its subset T
(and can be converted to it).
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
The inclusion map: converts self
to the equivalent element of its superset.