Struct parry3d::query::DefaultQueryDispatcher [−][src]
pub struct DefaultQueryDispatcher;
Expand description
A dispatcher that exposes built-in queries
Trait Implementations
impl Clone for DefaultQueryDispatcher
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impl Clone for DefaultQueryDispatcher
[src]fn clone(&self) -> DefaultQueryDispatcher
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fn clone(&self) -> DefaultQueryDispatcher
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Debug for DefaultQueryDispatcher
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impl Debug for DefaultQueryDispatcher
[src]impl<ManifoldData, ContactData> PersistentQueryDispatcher<ManifoldData, ContactData> for DefaultQueryDispatcher where
ManifoldData: Default + Clone,
ContactData: Default + Copy,
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impl<ManifoldData, ContactData> PersistentQueryDispatcher<ManifoldData, ContactData> for DefaultQueryDispatcher where
ManifoldData: Default + Clone,
ContactData: Default + Copy,
[src]fn contact_manifolds(
&self,
pos12: &Isometry<Real>,
shape1: &dyn Shape,
shape2: &dyn Shape,
prediction: Real,
manifolds: &mut Vec<ContactManifold<ManifoldData, ContactData>>,
workspace: &mut Option<ContactManifoldsWorkspace>
) -> Result<(), Unsupported>
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fn contact_manifolds(
&self,
pos12: &Isometry<Real>,
shape1: &dyn Shape,
shape2: &dyn Shape,
prediction: Real,
manifolds: &mut Vec<ContactManifold<ManifoldData, ContactData>>,
workspace: &mut Option<ContactManifoldsWorkspace>
) -> Result<(), Unsupported>
[src]Compute all the contacts between two shapes. Read more
fn contact_manifold_convex_convex(
&self,
pos12: &Isometry<Real>,
shape1: &dyn Shape,
shape2: &dyn Shape,
prediction: Real,
manifold: &mut ContactManifold<ManifoldData, ContactData>
) -> Result<(), Unsupported>
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fn contact_manifold_convex_convex(
&self,
pos12: &Isometry<Real>,
shape1: &dyn Shape,
shape2: &dyn Shape,
prediction: Real,
manifold: &mut ContactManifold<ManifoldData, ContactData>
) -> Result<(), Unsupported>
[src]Computes the contact-manifold between two convex shapes.
impl QueryDispatcher for DefaultQueryDispatcher
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impl QueryDispatcher for DefaultQueryDispatcher
[src]fn distance(
&self,
pos12: &Isometry<Real>,
shape1: &dyn Shape,
shape2: &dyn Shape
) -> Result<Real, Unsupported>
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fn distance(
&self,
pos12: &Isometry<Real>,
shape1: &dyn Shape,
shape2: &dyn Shape
) -> Result<Real, Unsupported>
[src]Computes the minimum distance separating two shapes.
Returns 0.0
if the objects are touching or penetrating.
fn intersection_test(
&self,
pos12: &Isometry<Real>,
shape1: &dyn Shape,
shape2: &dyn Shape
) -> Result<bool, Unsupported>
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fn intersection_test(
&self,
pos12: &Isometry<Real>,
shape1: &dyn Shape,
shape2: &dyn Shape
) -> Result<bool, Unsupported>
[src]Tests whether two shapes are intersecting.
fn contact(
&self,
pos12: &Isometry<Real>,
shape1: &dyn Shape,
shape2: &dyn Shape,
prediction: Real
) -> Result<Option<Contact>, Unsupported>
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fn contact(
&self,
pos12: &Isometry<Real>,
shape1: &dyn Shape,
shape2: &dyn Shape,
prediction: Real
) -> Result<Option<Contact>, Unsupported>
[src]Computes one pair of contact points point between two shapes. Read more
fn closest_points(
&self,
pos12: &Isometry<Real>,
shape1: &dyn Shape,
shape2: &dyn Shape,
max_dist: Real
) -> Result<ClosestPoints, Unsupported>
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fn closest_points(
&self,
pos12: &Isometry<Real>,
shape1: &dyn Shape,
shape2: &dyn Shape,
max_dist: Real
) -> Result<ClosestPoints, Unsupported>
[src]Computes the pair of closest points between two shapes. Read more
fn time_of_impact(
&self,
pos12: &Isometry<Real>,
local_vel12: &Vector<Real>,
shape1: &dyn Shape,
shape2: &dyn Shape,
max_toi: Real
) -> Result<Option<TOI>, Unsupported>
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fn time_of_impact(
&self,
pos12: &Isometry<Real>,
local_vel12: &Vector<Real>,
shape1: &dyn Shape,
shape2: &dyn Shape,
max_toi: Real
) -> Result<Option<TOI>, Unsupported>
[src]Computes the smallest time when two shapes under translational movement are separated by a
distance smaller or equal to distance
. Read more
fn nonlinear_time_of_impact(
&self,
motion1: &NonlinearRigidMotion,
shape1: &dyn Shape,
motion2: &NonlinearRigidMotion,
shape2: &dyn Shape,
start_time: Real,
end_time: Real,
stop_at_penetration: bool
) -> Result<Option<TOI>, Unsupported>
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fn nonlinear_time_of_impact(
&self,
motion1: &NonlinearRigidMotion,
shape1: &dyn Shape,
motion2: &NonlinearRigidMotion,
shape2: &dyn Shape,
start_time: Real,
end_time: Real,
stop_at_penetration: bool
) -> Result<Option<TOI>, Unsupported>
[src]Computes the smallest time of impact of two shapes under translational and rotational movement. Read more
fn chain<U: QueryDispatcher>(self, other: U) -> QueryDispatcherChain<Self, U> where
Self: Sized,
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fn chain<U: QueryDispatcher>(self, other: U) -> QueryDispatcherChain<Self, U> where
Self: Sized,
[src]Construct a QueryDispatcher
that falls back on other
for cases not handled by self
Auto Trait Implementations
impl RefUnwindSafe for DefaultQueryDispatcher
impl Send for DefaultQueryDispatcher
impl Sync for DefaultQueryDispatcher
impl Unpin for DefaultQueryDispatcher
impl UnwindSafe for DefaultQueryDispatcher
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
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impl<T> Downcast for T where
T: Any,
[src]pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
[src]Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
[src]Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
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pub fn as_any(&self) -> &(dyn Any + 'static)
[src]Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
[src]Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn to_subset(&self) -> Option<SS>
[src]The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
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pub fn is_in_subset(&self) -> bool
[src]Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
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pub fn to_subset_unchecked(&self) -> SS
[src]Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
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pub fn from_subset(element: &SS) -> SP
[src]The inclusion map: converts self
to the equivalent element of its superset.
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more