cuboid3d/
cuboid3d.rs

1use parry3d::math::Vector;
2use parry3d::shape::Cuboid;
3
4fn main() {
5    let cuboid = Cuboid::new(Vector::new(2.0f32, 1.0, 3.0));
6
7    assert!(cuboid.half_extents.x == 2.0);
8    assert!(cuboid.half_extents.y == 1.0);
9    assert!(cuboid.half_extents.z == 3.0);
10}