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plane2d/
plane2d.rs

1use parry2d::math::Vector;
2use parry2d::shape::HalfSpace;
3
4fn main() {
5    let halfspace = HalfSpace::new(Vector::Y);
6
7    assert!(halfspace.normal.x == 0.0);
8    assert!(halfspace.normal.y == 1.0);
9}