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/// Whether a node in a tree has children. #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub enum Parenthood { /// The node has no children. Childless, /// The node has children. Parent, } impl Parenthood { /// Deduce parenthood from the number of children. pub const fn from_children_count(children_count: usize) -> Self { if children_count == 0 { Parenthood::Childless } else { Parenthood::Parent } } }