pub struct MetadataCache<T>where
T: for<'de> Deserialize<'de>,{ /* private fields */ }Expand description
Generic cache for parsed shader metadata.
Avoids re-parsing shader files on every access while still allowing invalidation for hot reload scenarios.
T must be deserializable from YAML via serde. Use the type aliases
ShaderMetadataCache and CursorShaderMetadataCache for the two
concrete cache types used by par-term.
Implementations§
Source§impl<T> MetadataCache<T>where
T: for<'de> Deserialize<'de>,
impl<T> MetadataCache<T>where
T: for<'de> Deserialize<'de>,
Sourcepub fn new() -> MetadataCache<T>
pub fn new() -> MetadataCache<T>
Create a new empty metadata cache.
Sourcepub fn with_shaders_dir(shaders_dir: PathBuf) -> MetadataCache<T>
pub fn with_shaders_dir(shaders_dir: PathBuf) -> MetadataCache<T>
Create a new metadata cache with a specific shaders directory.
Sourcepub fn set_shaders_dir(&mut self, shaders_dir: PathBuf)
pub fn set_shaders_dir(&mut self, shaders_dir: PathBuf)
Set the shaders directory path.
Sourcepub fn get_fresh(&self, shader_name: &str) -> Option<T>
pub fn get_fresh(&self, shader_name: &str) -> Option<T>
Get metadata without caching (always reads from disk).
Useful for hot reload scenarios where you want fresh data.
Sourcepub fn invalidate(&mut self, shader_name: &str)
pub fn invalidate(&mut self, shader_name: &str)
Invalidate cached metadata for a specific shader.
Call this when a shader file has been modified (hot reload).
Sourcepub fn invalidate_all(&mut self)
pub fn invalidate_all(&mut self)
Invalidate all cached metadata.
Call this when the shaders directory might have changed.
Sourcepub fn cache_size(&self) -> usize
pub fn cache_size(&self) -> usize
Get the number of cached entries.
Trait Implementations§
Source§impl<T> Debug for MetadataCache<T>where
T: Debug + for<'de> Deserialize<'de>,
impl<T> Debug for MetadataCache<T>where
T: Debug + for<'de> Deserialize<'de>,
Source§impl<T> Default for MetadataCache<T>where
T: for<'de> Deserialize<'de>,
impl<T> Default for MetadataCache<T>where
T: for<'de> Deserialize<'de>,
Source§fn default() -> MetadataCache<T>
fn default() -> MetadataCache<T>
Auto Trait Implementations§
impl<T> Freeze for MetadataCache<T>
impl<T> RefUnwindSafe for MetadataCache<T>where
T: RefUnwindSafe,
impl<T> Send for MetadataCache<T>where
T: Send,
impl<T> Sync for MetadataCache<T>where
T: Sync,
impl<T> Unpin for MetadataCache<T>where
T: Unpin,
impl<T> UnsafeUnpin for MetadataCache<T>
impl<T> UnwindSafe for MetadataCache<T>where
T: UnwindSafe,
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