[−][src]Trait pane::math::Vector2
Trait for manipulating 2D vectors
Associated Types
Loading content...Required methods
fn x(&self) -> Self::Scalar
Get the x component
fn y(&self) -> Self::Scalar
Get the y component
fn new(x: Self::Scalar, y: Self::Scalar) -> Self
Create a new vector from an x and y component
Provided methods
fn map<V>(&self) -> V where
V: Vector2,
V::Scalar: From<Self::Scalar>,
V: Vector2,
V::Scalar: From<Self::Scalar>,
Map this vector to a vector of another type
fn neg(self) -> Self
Negate the vector
fn add<V: Vector2<Scalar = Self::Scalar>>(self, other: V) -> Self
Add the vector to another
fn sub<V: Vector2<Scalar = Self::Scalar>>(self, other: V) -> Self
Subtract another vector from this one
fn mul(self, by: Self::Scalar) -> Self
Multiply this vector by a scalar
fn mul2<V: Vector2<Scalar = Self::Scalar>>(self, other: V) -> Self
Multiply this vector component-wise by another
fn div(self, by: Self::Scalar) -> Self
Divide this vector by a scalar
fn div2<V: Vector2<Scalar = Self::Scalar>>(self, other: V) -> Self
Divide this vector component-wise by another
fn dist<V: Vector2<Scalar = Self::Scalar>>(self, to: V) -> Self::Scalar
Get the distance between this vector and another
fn mag(self) -> Self::Scalar
Get the vector's magnitude
fn rotate_about<V: Vector2<Scalar = Self::Scalar> + Clone>(
self,
pivot: V,
radians: Self::Scalar
) -> Self
self,
pivot: V,
radians: Self::Scalar
) -> Self
Rotate the vector some number of radians about a pivot